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Making History II: The War of the World

Making History II: The War of the World

38
82 Positivo / 214 Calificaciones | Versión: 1.0.0

Muzzy Lane Software

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Descarga Making History II: The War of the World en PC con GameLoop Emulator


Making History II: The War of the World, es un popular juego de Steam desarrollado por Muzzy Lane Software. Puede descargar Making History II: The War of the World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Making History II: The War of the World juego de vapor

Making History II: The War of the World, es un popular juego de Steam desarrollado por Muzzy Lane Software. Puede descargar Making History II: The War of the World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Making History II: The War of the World Funciones

MAKING HISTORY II: The War of the World gives players the power to take full control of your nation, their colonies, regions, cities, and military units during the time leading up to and during the Second World War. Transform your cities into centers of industry and technology by developing production and research facilities. At the region level, build large-scale defensive structures such as radar facilities and fortifications, develop transportation networks, and expand the resource production needed to fuel your economy. Supplying your industries with these vital resources is necessary to run the economy and maintain domestic stability. No two games of MHII will be the same. There are an unlimited number of ways to achieve your goals and alter the course of history.

Features:

  • Play any nation in the era of World War II on a map with over 1000 land & sea regions.

  • Hundreds of unique land, sea, & air units representing both major & minor powers of the era .

  • Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the homefront and abroad.

  • Research an array of weapon systems & tactical improvements; repair, reinforce and upgrade your military forces.

  • Fly air missions against industrial & military targets.

  • Extensive economic system covering production, resources, consumption, trade & wealth

  • Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions.

  • Initiate infrastructure projects that modernize your nation & expand your economic potential.

  • Manage your colonies, liberate new nations, establish puppet states or annex their territory.

  • Region populations are represented by culture, ethnicity, religion & ideology; divisions that destabilize nations, provoke revolts, encourage reactionary coups and civil war.

  • Engage in espionage, fund counter government groups and interfere in the internal affairs of your neighbors.

  • Realistic economic system covering production, resources, consumption, trade, debt & inflation.

  • A blend of strategic & tactical military game play that includes logistics, reinforcements, supply and unit specific properties.

  • Streamlined UI interface to simplify the details of a deep game.

  • Continuously improved and refined since its initial release.

Mostrar más

Descarga Making History II: The War of the World en PC con GameLoop Emulator

Obtén Making History II: The War of the World juego de vapor

Making History II: The War of the World, es un popular juego de Steam desarrollado por Muzzy Lane Software. Puede descargar Making History II: The War of the World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Making History II: The War of the World Funciones

MAKING HISTORY II: The War of the World gives players the power to take full control of your nation, their colonies, regions, cities, and military units during the time leading up to and during the Second World War. Transform your cities into centers of industry and technology by developing production and research facilities. At the region level, build large-scale defensive structures such as radar facilities and fortifications, develop transportation networks, and expand the resource production needed to fuel your economy. Supplying your industries with these vital resources is necessary to run the economy and maintain domestic stability. No two games of MHII will be the same. There are an unlimited number of ways to achieve your goals and alter the course of history.

Features:

  • Play any nation in the era of World War II on a map with over 1000 land & sea regions.

  • Hundreds of unique land, sea, & air units representing both major & minor powers of the era .

  • Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the homefront and abroad.

  • Research an array of weapon systems & tactical improvements; repair, reinforce and upgrade your military forces.

  • Fly air missions against industrial & military targets.

  • Extensive economic system covering production, resources, consumption, trade & wealth

  • Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions.

  • Initiate infrastructure projects that modernize your nation & expand your economic potential.

  • Manage your colonies, liberate new nations, establish puppet states or annex their territory.

  • Region populations are represented by culture, ethnicity, religion & ideology; divisions that destabilize nations, provoke revolts, encourage reactionary coups and civil war.

  • Engage in espionage, fund counter government groups and interfere in the internal affairs of your neighbors.

  • Realistic economic system covering production, resources, consumption, trade, debt & inflation.

  • A blend of strategic & tactical military game play that includes logistics, reinforcements, supply and unit specific properties.

  • Streamlined UI interface to simplify the details of a deep game.

  • Continuously improved and refined since its initial release.

Mostrar más

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Información

  • Desarrollador

    Muzzy Lane Software

  • La última versión

    1.0.0

  • Última actualización

    2010-08-27

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    May 23, 2014

    This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
  • gamedeal user

    Aug 3, 2014

    If you think something was missing in the "Making History: The Calm & The Storm" then you wouldn't think the same about "Making History II: The War of the World". Balanced and unpredictible.
  • gamedeal user

    Sep 29, 2014

    This is a strategy game were you, control your Nation of choosing and lead them to a new age of ligth or darkness. You can try to remain neutral in a world at war, join a faction or make your own. What ever you pick, the game will be interesting and unpredictable. However, unlike the first Making History game, this game has several issues; like crashes, wrong ideologies in several countries, and a horrible menu. The game is fun, the graphics are better than the previous one but that doesn't make it a better game. I would recommend the previous Making History, the first game of the series.
  • gamedeal user

    Oct 30, 2014

    One of the best games I have ever played. If you love RISK, you'll love this game! It is RISK on steroids!
  • gamedeal user

    Jan 26, 2015

    This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).
  • gamedeal user

    Jan 29, 2015

    Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag. If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here. The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war). My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem. The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1? The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso. Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago. The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore. The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization! The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway. All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
  • gamedeal user

    Nov 14, 2015

    i like this game quite lot, i find it easy to play and it makes me think a little about the management structure and future planning and policy of which ever nation im playing, all good stuff. but it has its glitches. one of which is, that when i am defending an area, small enemy units which, on the surface appear to be weaker than mine. will arrive suddenly and wipe out my larger defending force with its bunkers, without so much as a fight. i have experienced this time after time playing many different nations and its quite frustrating as it gives me no time to react. the defending units just simply vanish and i will have lost a region in the blink of an eye. also the stacking function. an enemy unit icon will tell you that a particular enemy unit has a hit point factor in say 15 points and that its only 1 inf unit. but when you scroll over that enemy unit ,you will often find that it actually contains several larger units which you cant see. 20 or 30 different units is not uncommon. this can often be a game changer which may well render any plans you had, utterly useless. i dont really understand the purpose of stacking when you can merge units.
  • gamedeal user

    Jan 4, 2016

    Become Ireland, Annex Iceland through treatys and military buildup. Invade Northern Ireland and defeat Britain. ~I made you proud Grandad!
  • gamedeal user

    Feb 25, 2017

    Okay, so this is going to be a pro/cons review, with a grade at the end. Pros: +The ability to do whatever you want! I once allied Germany with the UK against China... It was a strange play through +A realistic way of managing your nation, especially with colonies and puppets +The great community has guides to explain everything, including annexing vs colonizing +The turn base system, which usually ruins games, was done perfectly +The mods in the Steam Workshop, which are amazing (Check out the Modern Day mods) +The ability to mod the game yourself! Cons: -The AI just spams units -The AI will declare war whenever it fells like, only to be destroyed a few turns later -The AI declaring war with you if you invade one country, even when they are easily defeated by you (Poland and France) -Not that much notifications about things, only newspapers that you click through anyways because the game just spams them Overall: If you can look past the AI (Which in most games will be bad, but not this bad) this is a true gem, and I highly recommend it 90/100, which is an A- -Thanks, Dodo
  • gamedeal user

    Jun 23, 2017

    One word... AMAZING! This game is highly underated. It has a built in level editor, 5 senarios plus hundreds on the workshop, Intellegent AI, And huge replayablity! People will compare this to hearts of iron even though they arn't very similar. MH2 is a turn based stratiegy game where you run your nation and try to win thr gamemode that you choose. As leader you have to worry about your manpower, iron, coal, races, money, cultures, religons. These are somethings that you do in this game compared to hearts of iron. In MH 2 you can't just simply go up to any nation and ask for an alliance like in hoi 4 you need a good relationship and a reason and similar goverment to be in a alliance. Also your neighboring nations will put troops around all of there borders even at war so if you think you can catch a country off guard in this game you can't unlike in cough cough* hoi 4. This game though has so exploits i will admit but the thing is the ai will use these exploits to there advantage many times which can lead to some wtf i need to restart my senario now moments. Also in this game don't think that you are safe if your country is overseas from your enemy becuase they ai will stop at noting to kill you it does not get delayed when it comes to seas or any other obsticals so do not underestamate the ai unlike in hoi 4 where enemies dont seem to know how to navally invade. Now lets stop comparing the two the games are quite different. This game is a great gem to buy at only 15 dollars usd. It has good multiplayer with good netcode and syeam support. Very challenging ai and huge learning curve. A total of ten difficulties and gamemodes. Hundreds of random events that can happen in every single senario my favorite one was a early invasion of the ussr which allowed me as germany to take out france easily with my panzers with their spread out infantry. No dlc and still gets updates even after 7 years it got a steam multiplayer integration. Now the bad. This game has no support for AA (anti analyzing) so things do look very jaggy but graphics dont really matter to me when it comes to strategy games but i know to some people it will. The game can run as slow as a snail in late game where ai is processing hundreds of events but that happens in every strategy game. Overall this game is definatly worth a buy!
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