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Red Orchestra 2: Heroes of Stalingrad with Rising Storm

Red Orchestra 2: Heroes of Stalingrad with Rising Storm

76
94 Positivo / 10993 Calificaciones | Versión: 1.0.0

Tripwire Interactive

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Descarga Red Orchestra 2: Heroes of Stalingrad with Rising Storm en PC con GameLoop Emulator


Red Orchestra 2: Heroes of Stalingrad with Rising Storm, es un popular juego de Steam desarrollado por Tripwire Interactive. Puede descargar Red Orchestra 2: Heroes of Stalingrad with Rising Storm y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Red Orchestra 2: Heroes of Stalingrad with Rising Storm juego de vapor

Red Orchestra 2: Heroes of Stalingrad with Rising Storm, es un popular juego de Steam desarrollado por Tripwire Interactive. Puede descargar Red Orchestra 2: Heroes of Stalingrad with Rising Storm y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Red Orchestra 2: Heroes of Stalingrad with Rising Storm Funciones

D-Day Anniversary 2016 Update for Heroes of the West

To commemorate the 72nd anniversary of the D-Day landings in Normandy, we have introduced 2 new maps, a new vehicles and a whole bunch of detail changes and updates for the Heroes of the West mod! The new maps are:

  • Caen Outskirts: a combined arms map featuring the British in a gruelling fight to break out from the Normandy beachhead in summer 1944. The map also introduces the British Bren Carrier troop transport.

  • Hill 400: this map recreates the bitter fighting in the winter of 1944 with the 2d Ranger Battalion struggling against Axis forces in the Hurtgen Forest.

If you own RO2/RS the mod is completely free to you. To get your copy, simply head for the store page: HERE

Heroes of the West mod added

Free user-created mod

Now released - the user-generated mod, Heroes of the West. Produced by the RO2/RS community, with a little help and some assets from Tripwire and Antimatter Games. Bringing RO2 warfare to the Western Front, the mod adds 4 new maps, 5 new character sets and 10 new weapons - with lots more to come!

If you already own RO2/RS, you can simply install the mod here:

http://store.steampowered.com/app/440090/

Barrikady

October 2015: For the next update to RO2 and Rising Storm, we have a new Beta map - Barrikady - plus a bunch of other fixes. The new map can be pre-loaded as part of the Beta Community Map Pack, or will simply be downloaded as needed when it appears in a server rotation.

RO2 Contains ALL Rising Storm Content

Any purchase of RO2 through this Steam Store page, from 23 Sep 2014, will contain ALL Rising Storm multiplayer content as well as the RO2 content.

All those who bought older RO2 packages (through Steam or elsewhere, at the old, lower, single-game, price) will have RIFLE-ONLY access to Rising Storm, NOT the whole game. To upgrade to get full access to all the Rising Storm content, you will need to buy Rising Storm now as well:

http://store.steampowered.com/app/234510/

Game of the Year Edition

May 2014: To celebrate the award of PC Gamer's "Multiplayer Game of the Year 2013", we have update Rising Storm to the Game of the Year edition. This already includes all the previous content updates (Island Assault and the Counterattack mapping contest maps) and now adds in the following:

  • 2 transport vehicles for the RO2 factions - Universal Carrier for the Russians and SdKfz-251 halftrack for the Germans

  • 3 existing maps updated for the transports (Arad 2, Barashka and Rakowice

  • New map - Maggot Hill, featuring Merrill's Marauders at Nhpum Ga, April 1944

  • New Search & Destroy gameplay mode - a single life game-type in which teams take turns attempting to destroy one of multiple objectives by planting an explosive. A full set of 10 maps configured for this new game mode

  • 3 new community maps now official - Phosphate Plant and Otori Shima featuring US vs Japanese and Myshkova River featuring Russians vs Germans

December 2013: Now that the $35,000 Counterattack Mapping Contest for RO2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire have worked with the original map makers to polish them up and add them into Red Orchestra 2 as Official Custom Maps. These are some of the best - adding some great new gameplay. All are included for free for everyone who owns the game. Don't forget there are more great community maps and content on Steam Workshop, so head on over there now!

This is the second Counterattack Map Contest Pack and completes the set, bringing you 3 more maps:

  • Bridges of Druzhina - a massive combined arms map, Russians attacking across open ground, a river and right through a small city, supported by armor; the Germans dug in and steadily pushed back. A classic!

  • Cold Steel - a Soviet assault against German infantry dug in to a huge factory complex, fighting across open spaces and then inside individual factory buildings.

  • Gumrak Station - a re-imagining of a classic Ostfront map, moved to Gumrak Station, to the west of Stalingrad.

Digital Deluxe Edition

Steam Digital Deluxe Edition adds the following extras on top of the Standard Edition:

  • Day 1 Unlock of the Elite Assault Weapons (MKb 42(H) and AVT-40) and Semi Auto Sniper Weapons (SVT-40 and G 41(W):

  • Team Fortress 2 German and Russian hats ("Genuine" if bought during pre-purchase):

  • Two new characters for Killing Floor - Russian and German Soldier Re-enactors:

New Game Modes

This new edition adds a whole set of extra features, available for free to all owners of the game, including two new game modes:

  • “Action” mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.

  • “Classic” mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.

  • Mamayev Kurgan – complete new map, featuring both close-quarters battles in trenches and bunkers, as well as longer ranged combat across the famous hill in Stalingrad.

  • Refined and improved gameplay across the board, vehicle improvements, and way better performance and polish. We listened to the community and based on their feedback refined and tweaked almost every major feature in the game!

About the Game

Red Orchestra 2 focuses on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943.

The game allows the player to experience one of the most brutal battles in all of human history. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer modes the game will feature everything from quick, brutal firefights to more intricate and challenging tactical modes.

Red Orchestra multiplayer taken to new heights

  • The brutal, gritty Red Orchestra gameplay has been enhanced, expanded and made more accessible.

  • Gameplay modes as instantly recognizable as Firefight (Tripwire's take on Team Death Match), single-life gaming redefined in Countdown mode - and the Territory mode already beloved by the hundreds of thousands of Red Orchestra players worldwide.

Immersive First Person Tank Warfare

  • Experience what it was like to fight inside one of these metal beasts in WWII with the most immersive first person tank warfare ever created.

  • Fully modeled 3d interiors, a full AI crew, and advanced armor and damage systems create a unique tanking experience.

Persistent Stats Tracking and Player Progression

  • Persistence constantly gives the gamer something to strive for and keeps them playing.

  • Grow in rank, earn achievements, improve your abilities, and become a Hero!

First person cover system

  • Experience the ultimate firefights that a cover system allows, from the immersion of a first person view.

  • Peek or blind fire over and around cover and more.

Unique Focus – the Battle of Stalingrad in depth

  • Red Orchestra 2 takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before.

  • Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.

WWII weaponry redefined

  • True to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.

Heroes

  • Achieve the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies.

  • Heroes have access to the best and rarest weapons and will stand out visually from the rest of the soldiers.

Morale

  • Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.

  • Suppress your enemies and gain the advantage in combat!

Enhanced Unreal® Engine™ 3

  • Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.

Mostrar más

Descarga Red Orchestra 2: Heroes of Stalingrad with Rising Storm en PC con GameLoop Emulator

Obtén Red Orchestra 2: Heroes of Stalingrad with Rising Storm juego de vapor

Red Orchestra 2: Heroes of Stalingrad with Rising Storm, es un popular juego de Steam desarrollado por Tripwire Interactive. Puede descargar Red Orchestra 2: Heroes of Stalingrad with Rising Storm y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Red Orchestra 2: Heroes of Stalingrad with Rising Storm Funciones

D-Day Anniversary 2016 Update for Heroes of the West

To commemorate the 72nd anniversary of the D-Day landings in Normandy, we have introduced 2 new maps, a new vehicles and a whole bunch of detail changes and updates for the Heroes of the West mod! The new maps are:

  • Caen Outskirts: a combined arms map featuring the British in a gruelling fight to break out from the Normandy beachhead in summer 1944. The map also introduces the British Bren Carrier troop transport.

  • Hill 400: this map recreates the bitter fighting in the winter of 1944 with the 2d Ranger Battalion struggling against Axis forces in the Hurtgen Forest.

If you own RO2/RS the mod is completely free to you. To get your copy, simply head for the store page: HERE

Heroes of the West mod added

Free user-created mod

Now released - the user-generated mod, Heroes of the West. Produced by the RO2/RS community, with a little help and some assets from Tripwire and Antimatter Games. Bringing RO2 warfare to the Western Front, the mod adds 4 new maps, 5 new character sets and 10 new weapons - with lots more to come!

If you already own RO2/RS, you can simply install the mod here:

http://store.steampowered.com/app/440090/

Barrikady

October 2015: For the next update to RO2 and Rising Storm, we have a new Beta map - Barrikady - plus a bunch of other fixes. The new map can be pre-loaded as part of the Beta Community Map Pack, or will simply be downloaded as needed when it appears in a server rotation.

RO2 Contains ALL Rising Storm Content

Any purchase of RO2 through this Steam Store page, from 23 Sep 2014, will contain ALL Rising Storm multiplayer content as well as the RO2 content.

All those who bought older RO2 packages (through Steam or elsewhere, at the old, lower, single-game, price) will have RIFLE-ONLY access to Rising Storm, NOT the whole game. To upgrade to get full access to all the Rising Storm content, you will need to buy Rising Storm now as well:

http://store.steampowered.com/app/234510/

Game of the Year Edition

May 2014: To celebrate the award of PC Gamer's "Multiplayer Game of the Year 2013", we have update Rising Storm to the Game of the Year edition. This already includes all the previous content updates (Island Assault and the Counterattack mapping contest maps) and now adds in the following:

  • 2 transport vehicles for the RO2 factions - Universal Carrier for the Russians and SdKfz-251 halftrack for the Germans

  • 3 existing maps updated for the transports (Arad 2, Barashka and Rakowice

  • New map - Maggot Hill, featuring Merrill's Marauders at Nhpum Ga, April 1944

  • New Search & Destroy gameplay mode - a single life game-type in which teams take turns attempting to destroy one of multiple objectives by planting an explosive. A full set of 10 maps configured for this new game mode

  • 3 new community maps now official - Phosphate Plant and Otori Shima featuring US vs Japanese and Myshkova River featuring Russians vs Germans

December 2013: Now that the $35,000 Counterattack Mapping Contest for RO2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire have worked with the original map makers to polish them up and add them into Red Orchestra 2 as Official Custom Maps. These are some of the best - adding some great new gameplay. All are included for free for everyone who owns the game. Don't forget there are more great community maps and content on Steam Workshop, so head on over there now!

This is the second Counterattack Map Contest Pack and completes the set, bringing you 3 more maps:

  • Bridges of Druzhina - a massive combined arms map, Russians attacking across open ground, a river and right through a small city, supported by armor; the Germans dug in and steadily pushed back. A classic!

  • Cold Steel - a Soviet assault against German infantry dug in to a huge factory complex, fighting across open spaces and then inside individual factory buildings.

  • Gumrak Station - a re-imagining of a classic Ostfront map, moved to Gumrak Station, to the west of Stalingrad.

Digital Deluxe Edition

Steam Digital Deluxe Edition adds the following extras on top of the Standard Edition:

  • Day 1 Unlock of the Elite Assault Weapons (MKb 42(H) and AVT-40) and Semi Auto Sniper Weapons (SVT-40 and G 41(W):

  • Team Fortress 2 German and Russian hats ("Genuine" if bought during pre-purchase):

  • Two new characters for Killing Floor - Russian and German Soldier Re-enactors:

New Game Modes

This new edition adds a whole set of extra features, available for free to all owners of the game, including two new game modes:

  • “Action” mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.

  • “Classic” mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.

  • Mamayev Kurgan – complete new map, featuring both close-quarters battles in trenches and bunkers, as well as longer ranged combat across the famous hill in Stalingrad.

  • Refined and improved gameplay across the board, vehicle improvements, and way better performance and polish. We listened to the community and based on their feedback refined and tweaked almost every major feature in the game!

About the Game

Red Orchestra 2 focuses on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943.

The game allows the player to experience one of the most brutal battles in all of human history. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer modes the game will feature everything from quick, brutal firefights to more intricate and challenging tactical modes.

Red Orchestra multiplayer taken to new heights

  • The brutal, gritty Red Orchestra gameplay has been enhanced, expanded and made more accessible.

  • Gameplay modes as instantly recognizable as Firefight (Tripwire's take on Team Death Match), single-life gaming redefined in Countdown mode - and the Territory mode already beloved by the hundreds of thousands of Red Orchestra players worldwide.

Immersive First Person Tank Warfare

  • Experience what it was like to fight inside one of these metal beasts in WWII with the most immersive first person tank warfare ever created.

  • Fully modeled 3d interiors, a full AI crew, and advanced armor and damage systems create a unique tanking experience.

Persistent Stats Tracking and Player Progression

  • Persistence constantly gives the gamer something to strive for and keeps them playing.

  • Grow in rank, earn achievements, improve your abilities, and become a Hero!

First person cover system

  • Experience the ultimate firefights that a cover system allows, from the immersion of a first person view.

  • Peek or blind fire over and around cover and more.

Unique Focus – the Battle of Stalingrad in depth

  • Red Orchestra 2 takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before.

  • Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.

WWII weaponry redefined

  • True to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.

Heroes

  • Achieve the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies.

  • Heroes have access to the best and rarest weapons and will stand out visually from the rest of the soldiers.

Morale

  • Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.

  • Suppress your enemies and gain the advantage in combat!

Enhanced Unreal® Engine™ 3

  • Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.

Mostrar más

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Información

  • Desarrollador

    Tripwire Interactive

  • La última versión

    1.0.0

  • Última actualización

    2011-09-13

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Jun 25, 2014

    TItle is misleading, there are no instruments you can play at all. Instead I got PTSD.
  • gamedeal user

    Aug 11, 2014

    Played too much later on went crazy in history class telling the teacher he knows nothing about the war he wasn't there.
  • gamedeal user

    Oct 8, 2014

    I played this for three hours, went to work, someone dropped a plate and I shit myself. Now for the actual review. Regardless of any technical issues, this game is a truly underrated multiplayer experience. It is a beautiful perspective that can put you first person inside of a tank when an explosion hits, and you look around to find your commander missing. You later discover that your commanding officer's leg is now sitting in your lap, and realize the task that you must now complete while down a man. You may be traveling through the trenches only to have your buddy get his head ripped apart by a sniper round, while the lower body of your team's sniper flies right past you. Sure there are some glitches and bugs, but this game is truly different from any other fps in that you feel as if you're actually in the action, losing your friends to snipers and grenades. "When your squad falls around you, it's up to you to hold that position until reinforcements arrive. It doesn't matter how many times you've been hit, what percentage of your friend's body is intact, or how many men are trying to kill you. It's when you see dwindling numbers on your team's resupply that you realize how many men have died for you, and so you better do them proud. But when the count reaches zero, it's time to make your final stand." -Lt. Woofel, Squad Leader One, Red Army Stability 6/10 Graphics 8/10 Gameplay 9/10 Immersion 10/10 Realism 10/10 Reinforcements remaining 0/800 For anyone who wants to read a story about a valient battle and sacrifice, keep going. I'm just going to rant on about how much fun I've had with this game. Our Russian army had decided to take the Bridges of Druzhnia (I think thats spelled right) against an overwhelmeng German force. The initial assault on A and B lasted nearly fourteen minutes and cost us nearly 150 reinforcements. Further attacks up past D and E cost us an additional hundred. Fueled by our losses, my Squad headed the assault on G, when the roar of The Buzzsaw was heard from the upstairs window. Rushing forward, we made it to the wall but at the cost of six good men. I sent my men on a dual flank before tossing a grenade through the upstairs window, watching as the LMG fell from the window followed by a grey-sleeved arm. Our Commander linked up with our group and commended us for our actions, before pushing us onward. The success of our assault with minimal casualties earned us a feared reputation and a simple, yet accurate nickname: Alpha Squad. At this time, we quickly rushed our assault forward and knocked out the next positions with ease, until we came to the final bridge, section N. Fifteen minutes remained on the clock, and only a hundred of our reinforcements were still alive. We recieved an order from our commanding officer to halt, and recieved the most motivational speech of all time, as we prepared to fight against all odds. Once all of our teams were strategically placed, we recieved the final order to charge the position from three sides. The following events took place over approximately ninety seconds: Our original plan failed catastrophically. Our initial force was obliterated within seconds by the enemy artillery and machine guns. Two unnamed members of Alpha Squad plus myself and our MG moved underneath the bridge to hit with a surprise attack so that our engineer could take out the tank traps. The enemy fire was too intense however, so our engineer only had time to deploy the charges before a Buzzsaw across the river cut him down. During this time, our sniper and commander were to be located on our side of the bridge, laying down cover fire, but they were no match for the German beast and were forced to get into cover. The other four members of my squad were not so lucky, as they had just seen the flash before it ripped them to pieces. While the suppressing group was pinned and taking heavy fire, the Germans brought their Antitank rifles out to take down our T34. However, my smoke grenade had impaired their ability to properly aim, and so fortunatley most of the shots missed the tank. However, the sniper was hit by one of these stray rounds - his body was only partially recovered. I felt tremendous guilt over the loss of a friend, but continued to push onward. Our CO got right up in the action, using the tank as moving cover while he laid down fire with his PPSH. When that was empty, he simply tossed it to the side and pulled out his revolver. After being hit and bandaged three times; a shot to the right arm, one in the leg and another in the stomach; he was on the verge of dying. In his love for the mother country, he pulled out a grenade and rushed forward, taking two more Germans with him. Our MG gunner used the distraction to set his position and took out seven Germans, including their Commanding Officer before a grenade landed just behind him. The explosion took off both of his legs and killed him outright, along with the other two soldiers that were coming up behind us. The blast also crippled my left arm, and in a fit of rage over my dying comrades, I didn't bother to bandage it. Being the final surviving member of the most elite fighters on the Eastern Front, I rushed forward with my PPSH, fully loaded with 71 rounds. It was my job to make sure that the tank made it to the final position, regardless of the cost. While firing at the exposed Germans, a sniper caught me in the chest with a single shot, which I immediatly knew would be fatal. The screen slowly faded to black, but my final breaths would not go silently. I died with my finger still squeezing the trigger, finishing off two more jackboots that tried to stop our desperate assault. Our sacrifice was minimal compared to the 800 Russians that were lost in the assault, but it had allowed enough time for our final remaining men to capture the position and win the game. In memory of: Your Local Soviet - Commander of the Red Army - Grenade Sacrifice Woofel - Commander of Squad One "Alpha Squad" - Sniper round to the chest jpstorf - Alpha Squad MG - Enemy Grenade thewayneman - Alpha Squad Engineer - "The Buzzsaw" FatheadPanda126 - Alpha Squad Sniper - Stray AT round Six Unnamed Soldiers of Alpha Squad - Enemy Grenade, "The Buzzsaw" 800 Brave Red Army Soldiers (Obviously this is a dramatization, but this is basically how I felt during the entire game) More dramatic quotes about Alpha Squad: "Although the Red Army was pushed back to the top floor of the grain elevator with only twenty men remaining against the two hundred Germans, we would fight to the death to hold our positions. When the smoke cleared after twenty brutal minutes, we emerged from our posts, beaten and bandaged, looking out among the hundreds of bodies. Only two of us survived this attack and would return to the motherland. We are Alpha Squad. We fight to the death and beyond." -Cpl. jpstorf, Squad One Machine Gunner, Red Army -Sgt. thewayneman, Squad One Rifleman, Red Army "We are absolutely stonewalling them. They're literally unable to take a single inch of ground. Fifty minutes on the assault, and they've only gained -200 feet." -C.O. Your Local Soviet, Commander, Red Army "I just killed 450 of their 800 men in half an hour......." -Cpl. jpstorf, Squad One Machine Gunner, Red Army "They're simply unstoppable. Alpha Squad is to be feared. No, they are to be the basis of nightmares for our army." -C.O. Johannes, Commander, Wehremacht Army
  • gamedeal user

    Nov 9, 2014

    Red Orchestra 2 is pretty cool, I guess. I mean, if you like having post traumatic stress disorder. RO2:RS:MTV, is the sequel to Red Orchestra, which in turn is a sequel to an Unreal tournament 2004 mod called Red Orchestra, which in turn is a prequel to Battlefield: bad company 2: Vietnam. The game takes place during WW2, a time in history when it was okay to wear a fedora, and it was only this time, so cut it out. Red Orchestra 2 focuses heavily on multiplayer, which is bad for me because that means I have to talk to people, which is bad for them because they can't understand meth induced slurring. Even with its multiplayer focus, the game manages to carry a narrative, and that narrative is "We should probably stop having these wars, guys." The game takes no liberties with the horrors that are war, screams of pain are constant, cries for mercy will haunt you, and realism mode is so immersive you can smell the vodka off Gregor's breath. For Christ sakes Gregor, brush your teeth you crazy Ivan. The game is not about ideologies, you won't be getting a Medal of Honor type story about how country A saved the world from country B. The game is about soldiers, the men who fought and died in the worlds biggest game of finger points. Bang Bang. None of the four factions involved are idolized or demonized. The game also has nation specific voices, so Germans speak German, Russians speak Russian, Americans speak American, and the Japanese speak in some language I've never heard of. Though I managed to pick up on some of their phrases. Like "Tuskete" means "Help me." and "Banzai" means "Put on some 3D glasses, because I'm coming right at you." But that aside, with all the blood and carnage and butt stabbing. Is the game fun to play? I would say yes. It's an acquired taste, like beer or semen. It makes no efforts into easing in the casual crowed, or as I like to call them: the weak. It demands that you learn how to play it, it demands that you work together with your new virtual cartoon pals, and it demands that you learn how to use the rod that makes bullets magically appear to kill the people you're pointing at. I call them bang sticks. There is also a multiplayer campaign mode, which is probably the coolest idea a multiplayer game has had since Chromehounds, or Mech assault, or Armored Core. I would like more robots in my games please, but I digress. Players join a server and choose a side, this will be your side unless you're a filthy traitor and go turn coat. It adds a fictional narrative to a game about a real war, like American Marines defending Iwo Jima from a massive Japanese counter attack, or Russians once again fighting in Stalingrad against Super Hitler and his army of Nazi Zombies. Somebody should a game about that, that sounds pretty cool, but I don't think Nazi Zombies™ would catch on. Should you play Red Orchestra 2: Heroes of Stalingrad: Rising Storm: Flags of our Fathers: Gods and Generals: The Reckoning: Army of the Dead: Escape from LA: The Simpsons Movie? I give it two thumbs up, It's a familiar formula while feeling completely different. It will turn off the more casual video game players, but who needs them anyway? This game is for manly men, like me, just me really. I give it 2 Vietnam war flash backs, out of 2. The plastic nubs on the end of shoe laces are called aglets. Their true purpose is sinister. Oh yeah, and I got one of those Curator things now. I update it from time to time, and when I do I usually regret updating it, but here you go. http://steamcommunity.com/groups/Dickbuttexperience#curation
  • gamedeal user

    Nov 10, 2014

    This is the most detailed and polished WWII game on the market today. No shooter can honestly live up to Red Orchestra 2. The aimin/shooting mechanic is pure GENIUS! It's totally unique in it's own right and will give you a brand new outlook on what a FPS can be! Now, Red Orchestra 2 is not an easy game. This is not CoD... I actually feel ashamed and embarassed to even mention "that" game on the same screen. If you rage at "that" game then, you might possibly pop a vein or break your keyboard while playing multiplayer in RO2. But, this is what makes RO2 so damn addicting: it's VERY rewarding to hit, let alone kill, somebody... or just simply staying alive. Red Orchestra 2 is in a league of it's own. It's the most immersive war experience I've ever witnessed in a game. If you enjoy shooters then you should definitely buy the game... IMMEDIATLY!! Or... you could maybe find a demo. Either way, you will not regret it!
  • 14tosker

    Jan 1, 2023

    Erm, what the deuce??
  • gamedeal user

    Nov 20, 2014

    Bought game. Installed it. Joined a server. Got rifle class... picked up rifle, joined the fray. Ran ahead full speed, died from God knows where. Respawned... crouched.. walked 20m ahead... died from God knows where. Respawned... went prone... crawled for a few mins... died in an artillery strike. Respawned... stayed back... got killed from 180 metres away (damned sniper...i guess...). 12 minutes into the game... spotted first enemy, got first kill! Goddamned Achievement in itself! Been hooked since! 10/10 game! Seriously, this is THE MOST UNDERRATED game on steam and deserves a LOT more players! Unlearn whatever you think you know of FPS games based on your CSGO and COD games... This game here is the real stuff!
  • gamedeal user

    Jan 8, 2023

    I love this game but holy fuck there are so many Neo-Nazis in chat
  • Ironclad13

    Jan 16, 2023

    DISCLAIMER: This review is purely for Heroes of Stalingrad, I purchased it before Rising Storm was bolted onto it and was never, personally, interested in Rising Storm myself. Although I don't recommend this game, I did enjoy my time playing it. Unfortunately, unless you're really into the multiplayer side of it, the single-player campaigns are ultimately a bit frustrating and I don't think it has much to offer on a second playthrough. PROS *Immersive mechanics - ballistic physics, weapon malfunctions/overheating, realistic weapon effects *Great multiplayer - objective-based missions that reward tactical play and use of supports *A single-player mode that doesn't take 100+ hours to complete and ends appropriately before it becomes monotonous CONS *Terrible AI - computer-controlled teammates pretty much ruin the later missions in the single player. AI has no real sense of tactics or self-preservation, often running into stupid situations (including friendly artillery fire) or just not following orders/taking objectives. *strangely small battles - In missions where the enemy is "surrounded and outnumbered" there is often more of them than of your own team which really unseats the immersion that the excellent physics engine has constructed. All in all, I think it's a great tactical shooter for multiplayer fans who also love history. If that's your thing, you're going to love this. Unfortunately, the single player destroys any immersion and historical narrative with its terrible AI and mismatched sense of scale. In short; go nuts with multiplayer but give single-player a miss beyond the first few missions. I only really finished it to say that I did and for the achievements.
  • Sch1ndleR

    Feb 7, 2023

    Awsome first-person tactical shooter, incredible gameplay, many classes. You can kill russians in this game, by the way.
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