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Rivals of Aether

Rivals of Aether

96 إيجابي / 22309 التقييمات | الإصدار: 1.0.0

Dan Fornace

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قم بتنزيل Rivals of Aether على جهاز الكمبيوتر باستخدام GameLoop Emulator


Rivals of Aether ، هي لعبة بخار شهيرة تم تطويرها بواسطة Dan Fornace. يمكنك تنزيل Rivals of Aether وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

احصل على لعبة Rivals of Aether البخارية

Rivals of Aether ، هي لعبة بخار شهيرة تم تطويرها بواسطة Dan Fornace. يمكنك تنزيل Rivals of Aether وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Rivals of Aether

Overview

RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement. Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre.

Game Features

  • Choose VERSUS MODE to duke it out in competitive 1v1 or 2v2 fights, or jump into a free-for-all.

  • Play STORY MODE to learn the backstory behind each rival and begin to uncover the hidden mysteries of Aether. Bring along a friend with drop-in local co-op.

  • Dive into ABYSS MODE to see how many waves of shadowy fighters you can defeat and reach the leaderboards alone or with a friend. Customize your Abyss Mode builds and challenge your friends in ABYSS VERSUS .

  • Play a relaxing game of TETHERBALL on the beach in this sport-themed game mode. Don’t take it too lightly as there is real depth here and your opponent looks serious!

  • Take your skills online in ONLINE VERSUS ! Play against your friends and set your own rules. Or test your skills in RANKED MODE to climb the leaderboard.

  • Study TUTORIAL MODE to hone your skills from beginner to advanced lessons. Or boot up PRACTICE MODE to get your hands on all the frame data and hitbox visualizations.

Rivals

Zetterburn, a son of the ruling family of the Firelands, is an experienced and hardened warrior. In battle, Zetterburn uses no weapons except for his razor-sharp claws and ability to control flame.

  • BURN DAMAGE - Zetterburn's special attacks can set opponents on fire, causing them additional damage over time.

  • WILD FIRE - Zetterburn's Down Special places flames on the stage. These flames stay for a period of time, burning any opponents who come in contact with them.

  • FIRE AMP - When an opponent is burning, Zetterburn's Strong Attacks can absorb the flames and launch the burned enemy twice as far, making for an effective killing blow.

Orcane is a playful trickster, notorious for escaping even the most precarious of situations. He can transform into water and confuse enemies with a spray of bubbles.

  • PUDDLE TELEPORTATION - Orcane creates a puddle with his Neutral Special or Down Special. He can then teleport to his puddle using his Up Special as a powerful vertical blow or an effective recovery when launched off the stage.

  • BUBBLE EVAPORATION - Orcane can turn his puddle into a pillar of bubbles with his Down Special to trap enemies above the puddle.

  • WATER AMP - When standing on top of his puddle, Orcane can consume the water underneath him to perform powerful Strong Attacks with far greater range and knockback.

The youngest trainee in the history of the Air Academy, Wrastor has never lived by anyone's rules but his own. Currently an Aerial Ace for the Air Armada, Wrastor is wrecking havoc among the Armada's enemies and generals alike.

  • WINGED FLIGHT - Wrastor can jump 4 times, making him incredible at controlling the air and recovering from the toughest falls even when things look grim.

  • WIND CURRENT - Wrastor can create a Wind Current with his Forward Special, allowing him to move faster within it and chase his targets more effectively.

  • AERIAL ACE - Wrastor performs his charged Strong Attacks in the air instead of on the ground, a first for this genre.

Kragg is a defender of the colossal Aetherian Forest. Deliberate and loyal, he is one of the infamous Wall Runners who patrol the Rock Wall. Unlike other Wall Runners, Kragg has the legendary ability to control the earth with his will.

  • ROCK HURL - Kragg can pull a rock out of the ground and hurl it at opponents. After it leaves his hands, the rock becomes a solid piece of stage that either Kragg or other players can break.

  • DEFENSE BALL - Kragg can curl into a ball and roll toward enemies. Although he can be damaged while in ball form, he cannot be knocked away.

  • EARTH PILLAR - Kragg can summon a pillar of earth to his feet regardless of where he is. If Kragg is about to fall to his death, this move can quickly turn his situation around.

Forsburn is the disgraced, eldest son of the Firelands' ruling family. After being condemned by the Fire Council and his own brother, Forsburn found refuge in a group of outsiders who had rejected the flame and mastered the way of smoke.

  • SMOKE SCREEN - Forsburn can use his Neutral Special to obscure the battlefield allowing Forsburn to remain hidden inside a cloud of smoke.

  • DECOY - Through his Forward Special, Forsburn can create a smoke facsimile of himself that can attack opponents. The illusory Forsburn breaks into smoke after being hit by a single attack.

  • CONSUME/COMBUST - By using his Down Special, Forsburn can consume his smoke clouds back into his body. After consuming three clouds, Forsburn is charged up and can use Down Special again to combust: knocking opponents away at high speed.

Maypul is the self-appointed Guardian of the Aetherian Forest. She commands fearful respect throughout the forest for her unhesitating vigilantism. She uses her agility to trap any unknown intruders before they even realize she is there.

  • WATCHER'S MARK - Maypul can use her Seeds or her Watcher's Dash to mark opponents, making them susceptible to her following attacks.

  • WRAPPED UP - After marking her targets, Maypul can use her Strong Attacks or her trusty Plant to wrap marked opponents in place allowing her to follow up with another attack.

  • SLING SHOT - Maypul can use her vines to sling toward marked opponents, allowing her to elude attacks and quickly close distances.

Absa is a famed engineer and martialist of the Elders of the Air Alliance. Despite the laws of the Elders, Absa secretly developed storm techniques in the caves of the Archai mountains.

  • CLOUD CONTROL - Absa can place a cloud using her Neutral or Forward Special. This cloud hangs in the air until Absa bursts it by tapping her Neutral Special and knocking enemies away.

  • THUNDER BOLT - Absa can charge her Neutral Special to create a powerful lightning blast that connects her to her cloud. All opponents caught between the two will be knocked away at high speeds.

  • CONDENSED STORM - Absa focuses the power of a lightning bolt to the tip of her hoof. If she can line up one of her aerial kicks perfectly, she unleashes great power.

Etalus is a legendary warrior in his native land. He is one of the last surviving members of the Harbor Guard and uses the power of ice to augment his massive strength.

  • HOME ICE ADVANTAGE: Etalus can use his Forward Special or Forward Tilt to freeze the ground beneath him in order to slide across on the icy surface.

  • ARMORED UP: When standing on ice, Etalus can use his Neutral Special to absorb the ice and create ice armor around his body.

  • AVALANCHE: Etalus can use his Down Special to shatter all nearby ice, instantly freezing any enemies who are standing on it.

Ranno was known as be a feared martial artist who trained under wise monks. But now he prefers to peacefully protect his swampy homeland. When he has no other option, you can see glimpses of his rapid and deliberate strikes.

  • POISON STACKS - Ranno’s Specials Strong Attacks and Jab Combo apply up to four poisonous stacks on his opponents. These stacks damage opponents when they attack and can be removed by hitting Ranno.

  • TOXIC TRAP - Ranno’s Neutral Special and Down Special can place his opponents in a Toxic Bubble Trap that makes it easier for Ranno to combo. The length of time in the trap depends on the number of Poison Stacks on the opponent.

  • POISON SPIN - Ranno’s recovery onto stage has three options. He begins it with a Poison Lunge that is quick and knocks opponents away. After the lunge he can quickly Poison Kick down onto the stage with another quick strike. Or he can use the Posion Spin to fire out an array of Posion Darts in many directions.

Clairen is a seasoned warrior from a distant future where the heroes of flame vanish and never return. After being defeated by a tyrannical and ever-living emperor, she travels back in time in order to defeat him.

  • IONIZED TIP - Unlike the other soldiers from the future, Clairen manipulates her blade to be two-toned. The end of Clairen's sword is super-charged, allowing her to stun enemies who are hit precisely with the tip.

  • PLASMA ECHO - Clairen dashes forward with her Side Special to quickly escape. The deadly plasma resonance left behind can damage enemies and even KO opponents with its sweet spot.

  • ENERGY FIELD - Performing a Down Special right before an attack hits Clairen will trigger her energy field. This field damages and pushes other Rivals away while nullifying all projectiles that try to enter it.

Sylvanos is the heart of the Aetherian Forest. A rageful deity, Sylvanos has only a single goal - to expand the forest over all of Aether. Unfortunately, the great Rock Wall traps the spirit as he patrols the forest’s floor. Sylvanos leads the plant life in the forest looking for ways to expand his dominance.

  • UNTAMED GROWTH - Sylvanos spreads grass as he runs around. The grass leaves if Sylvanos is away from it for too long. Sylvanos can use Down Special to call Plants Rise and damage any opponents standing on grass.

  • SEED SHOT - Sylvanos’ Neutral Special fires a deadly seed into the air. If it hits an opponent it will lock them in place, but if it reaches the ground then it will plant a flower that maintains a permanent fixture of grass on that ground or platform until it is destroyed.

  • BURROW - Sylvanos can dig into solid ground and reappear by digging out from a different position. If he digs under grass he can pop out with a strong bite attack to KO enemies off the top of the screen.

Elliana is a snake from the burrows in the Eastern Wastelands who has always dreamt of flying. After her dreams of joining the Air Armada were crushed by an intolerant captain, she sought the aid of Ayala, a brilliant engineer. Together they built a steam-powered flying machine and with it, Elliana now plans to destroy the armada that rejected her.

  • OVERHEAT - Elliana’s ship heats up when she uses specials or her unique double jump that allows her to hover. Once overheated she can no longer use her specials or hover, becoming more vulnerable to her enemies.

  • LETTING OFF STEAM - Elliana can perform Strong Attacks to expel steam away from her ship, lowering her Overheat bar. The steam can also catch opponents or be blown away by attacks. When she is overheated, her strong attacks let off a powerful explosion instead that can KO opponents.

  • ABANDON SHIP - Elliana can use her Up Special to abandon ship even when overheated. She launches herself high into the air and her ship explodes. Be careful, as she is very vulnerable while outside of her ship and she must rebuild it upon landing on the ground.

Ori and Sein are from the hit indie game Ori and the Blind Forest and they bring their skills to the test in Rivals of Aether. While Ori works to Bash, Stomp and Glide his way to victory, Sein can use the Spirit Flame or the Charged Flame to put enemies between a rock and a hard place.

  • SPIRIT FLAME – Sein follows Ori around the battlefield. Ori can tap Neutral Special to have Sein quickly fire a Spirit Flame from wherever Sein is. Ori can hold Neutral Special to have Sein use the Charged Flame.

  • BASH – Ori can use Down Special to Bash nearly anything in Rivals of Aether – from characters to projectiles to rocks and plants. Ori can also move around the stage by bashing the Light Grenade that is thrown by using Forward Special.

  • TAG TEAM – When Ori and Sein are close enough, Ori can use Strong Attacks to initiate tag team combos. These Strong Attacks have more powerful properties as Sein assists Ori for a more devastating blow.

Shovel Knight has learned a lot during Shovel Knight: Treasure Trove and he brings those skills with him to Rivals of Aether. Shovel Knight swings, digs and shovel drops his way through the Rivals roster. He does it all while collecting treasure which he can use to purchase upgrades to give him the upper hand on the battlefield.

  • TREASURE HUNTER – Shovel Knight’s attacks knock coins and gems out of his opponents. He can collect these to increase his treasure. By taunting, he summons Chester and can use his treasure to purchase either Relics or Armors to improve his fighting ability.

  • SHOVEL DROP – Shovel Knight’s signature ability is his Down Air in Rivals of Aether. With this attack he can strike his opponents from above and bounce off their heads. Hold the attack button to keep the Shovel beneath him. He can also bounce off objects and projectiles!

  • EXPERT FISHERMAN – Shovel Knight’s down special is the Fishing Rod. Use it off the side of the stage to fish up some treasure. Time it correctly and fish up a Treasure Rock, but time it perfectly and get a Golden Fish.

أظهر المزيد

قم بتنزيل Rivals of Aether على جهاز الكمبيوتر باستخدام GameLoop Emulator

احصل على لعبة Rivals of Aether البخارية

Rivals of Aether ، هي لعبة بخار شهيرة تم تطويرها بواسطة Dan Fornace. يمكنك تنزيل Rivals of Aether وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Rivals of Aether

Overview

RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement. Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre.

Game Features

  • Choose VERSUS MODE to duke it out in competitive 1v1 or 2v2 fights, or jump into a free-for-all.

  • Play STORY MODE to learn the backstory behind each rival and begin to uncover the hidden mysteries of Aether. Bring along a friend with drop-in local co-op.

  • Dive into ABYSS MODE to see how many waves of shadowy fighters you can defeat and reach the leaderboards alone or with a friend. Customize your Abyss Mode builds and challenge your friends in ABYSS VERSUS .

  • Play a relaxing game of TETHERBALL on the beach in this sport-themed game mode. Don’t take it too lightly as there is real depth here and your opponent looks serious!

  • Take your skills online in ONLINE VERSUS ! Play against your friends and set your own rules. Or test your skills in RANKED MODE to climb the leaderboard.

  • Study TUTORIAL MODE to hone your skills from beginner to advanced lessons. Or boot up PRACTICE MODE to get your hands on all the frame data and hitbox visualizations.

Rivals

Zetterburn, a son of the ruling family of the Firelands, is an experienced and hardened warrior. In battle, Zetterburn uses no weapons except for his razor-sharp claws and ability to control flame.

  • BURN DAMAGE - Zetterburn's special attacks can set opponents on fire, causing them additional damage over time.

  • WILD FIRE - Zetterburn's Down Special places flames on the stage. These flames stay for a period of time, burning any opponents who come in contact with them.

  • FIRE AMP - When an opponent is burning, Zetterburn's Strong Attacks can absorb the flames and launch the burned enemy twice as far, making for an effective killing blow.

Orcane is a playful trickster, notorious for escaping even the most precarious of situations. He can transform into water and confuse enemies with a spray of bubbles.

  • PUDDLE TELEPORTATION - Orcane creates a puddle with his Neutral Special or Down Special. He can then teleport to his puddle using his Up Special as a powerful vertical blow or an effective recovery when launched off the stage.

  • BUBBLE EVAPORATION - Orcane can turn his puddle into a pillar of bubbles with his Down Special to trap enemies above the puddle.

  • WATER AMP - When standing on top of his puddle, Orcane can consume the water underneath him to perform powerful Strong Attacks with far greater range and knockback.

The youngest trainee in the history of the Air Academy, Wrastor has never lived by anyone's rules but his own. Currently an Aerial Ace for the Air Armada, Wrastor is wrecking havoc among the Armada's enemies and generals alike.

  • WINGED FLIGHT - Wrastor can jump 4 times, making him incredible at controlling the air and recovering from the toughest falls even when things look grim.

  • WIND CURRENT - Wrastor can create a Wind Current with his Forward Special, allowing him to move faster within it and chase his targets more effectively.

  • AERIAL ACE - Wrastor performs his charged Strong Attacks in the air instead of on the ground, a first for this genre.

Kragg is a defender of the colossal Aetherian Forest. Deliberate and loyal, he is one of the infamous Wall Runners who patrol the Rock Wall. Unlike other Wall Runners, Kragg has the legendary ability to control the earth with his will.

  • ROCK HURL - Kragg can pull a rock out of the ground and hurl it at opponents. After it leaves his hands, the rock becomes a solid piece of stage that either Kragg or other players can break.

  • DEFENSE BALL - Kragg can curl into a ball and roll toward enemies. Although he can be damaged while in ball form, he cannot be knocked away.

  • EARTH PILLAR - Kragg can summon a pillar of earth to his feet regardless of where he is. If Kragg is about to fall to his death, this move can quickly turn his situation around.

Forsburn is the disgraced, eldest son of the Firelands' ruling family. After being condemned by the Fire Council and his own brother, Forsburn found refuge in a group of outsiders who had rejected the flame and mastered the way of smoke.

  • SMOKE SCREEN - Forsburn can use his Neutral Special to obscure the battlefield allowing Forsburn to remain hidden inside a cloud of smoke.

  • DECOY - Through his Forward Special, Forsburn can create a smoke facsimile of himself that can attack opponents. The illusory Forsburn breaks into smoke after being hit by a single attack.

  • CONSUME/COMBUST - By using his Down Special, Forsburn can consume his smoke clouds back into his body. After consuming three clouds, Forsburn is charged up and can use Down Special again to combust: knocking opponents away at high speed.

Maypul is the self-appointed Guardian of the Aetherian Forest. She commands fearful respect throughout the forest for her unhesitating vigilantism. She uses her agility to trap any unknown intruders before they even realize she is there.

  • WATCHER'S MARK - Maypul can use her Seeds or her Watcher's Dash to mark opponents, making them susceptible to her following attacks.

  • WRAPPED UP - After marking her targets, Maypul can use her Strong Attacks or her trusty Plant to wrap marked opponents in place allowing her to follow up with another attack.

  • SLING SHOT - Maypul can use her vines to sling toward marked opponents, allowing her to elude attacks and quickly close distances.

Absa is a famed engineer and martialist of the Elders of the Air Alliance. Despite the laws of the Elders, Absa secretly developed storm techniques in the caves of the Archai mountains.

  • CLOUD CONTROL - Absa can place a cloud using her Neutral or Forward Special. This cloud hangs in the air until Absa bursts it by tapping her Neutral Special and knocking enemies away.

  • THUNDER BOLT - Absa can charge her Neutral Special to create a powerful lightning blast that connects her to her cloud. All opponents caught between the two will be knocked away at high speeds.

  • CONDENSED STORM - Absa focuses the power of a lightning bolt to the tip of her hoof. If she can line up one of her aerial kicks perfectly, she unleashes great power.

Etalus is a legendary warrior in his native land. He is one of the last surviving members of the Harbor Guard and uses the power of ice to augment his massive strength.

  • HOME ICE ADVANTAGE: Etalus can use his Forward Special or Forward Tilt to freeze the ground beneath him in order to slide across on the icy surface.

  • ARMORED UP: When standing on ice, Etalus can use his Neutral Special to absorb the ice and create ice armor around his body.

  • AVALANCHE: Etalus can use his Down Special to shatter all nearby ice, instantly freezing any enemies who are standing on it.

Ranno was known as be a feared martial artist who trained under wise monks. But now he prefers to peacefully protect his swampy homeland. When he has no other option, you can see glimpses of his rapid and deliberate strikes.

  • POISON STACKS - Ranno’s Specials Strong Attacks and Jab Combo apply up to four poisonous stacks on his opponents. These stacks damage opponents when they attack and can be removed by hitting Ranno.

  • TOXIC TRAP - Ranno’s Neutral Special and Down Special can place his opponents in a Toxic Bubble Trap that makes it easier for Ranno to combo. The length of time in the trap depends on the number of Poison Stacks on the opponent.

  • POISON SPIN - Ranno’s recovery onto stage has three options. He begins it with a Poison Lunge that is quick and knocks opponents away. After the lunge he can quickly Poison Kick down onto the stage with another quick strike. Or he can use the Posion Spin to fire out an array of Posion Darts in many directions.

Clairen is a seasoned warrior from a distant future where the heroes of flame vanish and never return. After being defeated by a tyrannical and ever-living emperor, she travels back in time in order to defeat him.

  • IONIZED TIP - Unlike the other soldiers from the future, Clairen manipulates her blade to be two-toned. The end of Clairen's sword is super-charged, allowing her to stun enemies who are hit precisely with the tip.

  • PLASMA ECHO - Clairen dashes forward with her Side Special to quickly escape. The deadly plasma resonance left behind can damage enemies and even KO opponents with its sweet spot.

  • ENERGY FIELD - Performing a Down Special right before an attack hits Clairen will trigger her energy field. This field damages and pushes other Rivals away while nullifying all projectiles that try to enter it.

Sylvanos is the heart of the Aetherian Forest. A rageful deity, Sylvanos has only a single goal - to expand the forest over all of Aether. Unfortunately, the great Rock Wall traps the spirit as he patrols the forest’s floor. Sylvanos leads the plant life in the forest looking for ways to expand his dominance.

  • UNTAMED GROWTH - Sylvanos spreads grass as he runs around. The grass leaves if Sylvanos is away from it for too long. Sylvanos can use Down Special to call Plants Rise and damage any opponents standing on grass.

  • SEED SHOT - Sylvanos’ Neutral Special fires a deadly seed into the air. If it hits an opponent it will lock them in place, but if it reaches the ground then it will plant a flower that maintains a permanent fixture of grass on that ground or platform until it is destroyed.

  • BURROW - Sylvanos can dig into solid ground and reappear by digging out from a different position. If he digs under grass he can pop out with a strong bite attack to KO enemies off the top of the screen.

Elliana is a snake from the burrows in the Eastern Wastelands who has always dreamt of flying. After her dreams of joining the Air Armada were crushed by an intolerant captain, she sought the aid of Ayala, a brilliant engineer. Together they built a steam-powered flying machine and with it, Elliana now plans to destroy the armada that rejected her.

  • OVERHEAT - Elliana’s ship heats up when she uses specials or her unique double jump that allows her to hover. Once overheated she can no longer use her specials or hover, becoming more vulnerable to her enemies.

  • LETTING OFF STEAM - Elliana can perform Strong Attacks to expel steam away from her ship, lowering her Overheat bar. The steam can also catch opponents or be blown away by attacks. When she is overheated, her strong attacks let off a powerful explosion instead that can KO opponents.

  • ABANDON SHIP - Elliana can use her Up Special to abandon ship even when overheated. She launches herself high into the air and her ship explodes. Be careful, as she is very vulnerable while outside of her ship and she must rebuild it upon landing on the ground.

Ori and Sein are from the hit indie game Ori and the Blind Forest and they bring their skills to the test in Rivals of Aether. While Ori works to Bash, Stomp and Glide his way to victory, Sein can use the Spirit Flame or the Charged Flame to put enemies between a rock and a hard place.

  • SPIRIT FLAME – Sein follows Ori around the battlefield. Ori can tap Neutral Special to have Sein quickly fire a Spirit Flame from wherever Sein is. Ori can hold Neutral Special to have Sein use the Charged Flame.

  • BASH – Ori can use Down Special to Bash nearly anything in Rivals of Aether – from characters to projectiles to rocks and plants. Ori can also move around the stage by bashing the Light Grenade that is thrown by using Forward Special.

  • TAG TEAM – When Ori and Sein are close enough, Ori can use Strong Attacks to initiate tag team combos. These Strong Attacks have more powerful properties as Sein assists Ori for a more devastating blow.

Shovel Knight has learned a lot during Shovel Knight: Treasure Trove and he brings those skills with him to Rivals of Aether. Shovel Knight swings, digs and shovel drops his way through the Rivals roster. He does it all while collecting treasure which he can use to purchase upgrades to give him the upper hand on the battlefield.

  • TREASURE HUNTER – Shovel Knight’s attacks knock coins and gems out of his opponents. He can collect these to increase his treasure. By taunting, he summons Chester and can use his treasure to purchase either Relics or Armors to improve his fighting ability.

  • SHOVEL DROP – Shovel Knight’s signature ability is his Down Air in Rivals of Aether. With this attack he can strike his opponents from above and bounce off their heads. Hold the attack button to keep the Shovel beneath him. He can also bounce off objects and projectiles!

  • EXPERT FISHERMAN – Shovel Knight’s down special is the Fishing Rod. Use it off the side of the stage to fish up some treasure. Time it correctly and fish up a Treasure Rock, but time it perfectly and get a Golden Fish.

أظهر المزيد

معاينة

  • gallery
  • gallery

معلومة

  • مطور

    Dan Fornace

  • احدث اصدار

    1.0.0

  • آخر تحديث

    2017-03-28

  • فئة

    Steam-game

أظهر المزيد

المراجعات

  • gamedeal user

    Oct 12, 2021

    ralsei with gun vs obama
  • gamedeal user

    Oct 29, 2021

    sans vs gay fridge
  • gamedeal user

    Nov 22, 2021

    I beat up Obama
  • gamedeal user

    Dec 28, 2021

    I got beat up by pepsi man
  • gamedeal user

    Jan 14, 2022

    It's about time i wrote a proper review for one of my favourite games ever. Rivals of Aether is a platform fighter that tries to follow Super Smash Bros. Melee and P+'s footsteps by making a competitive focused game, but also while trying to keep it more accessible than the former. The game also has a very active workshop that allows players to create their own characters and play ones made by other creators, alongside custom made stages and buddies. I will focus on the purist aspect of the game first. As for many "smash clones", the game will feel very familiar to people who already played a smash game, with the controls being nearly identical but with some key differences: 1. THERE'S NO SHIELD. Rivals of Aether is probably the first game in its genre to forgo the iconic "bubble" shield, choosing it to replace it with a parry instead. Parries are riskier, staying out for a few frames, and will reward you immensely by either stunning the opponent or reflecting their projectiles. Since parrying is so risky, the game's neutral and defense (but also its offense) will be focused on movement, especially thanks to wavedashing, wavelanding alongside some more niche or character specific movement techs. 2. THE STAGES HAVE NO LEDGES. This means your way to safety when you get knocked off the stage will be actually landing onto the main platform, rather than aiming for the ledges. Rightfully so, the game offers much more options when offstage compared to smash games, with every character having access to wall jumping, an airdodge that doesn't send in freefall and the ability to walljump and cancel special falls, allowing you to use your up special two times. This means the offstage game is a lot deeper than in other game, as there will always be a way back onto the stage since almost every character is allowed a lot of freedom while in disadvantage. 3. THERE'S NO GRABS. There's not much to add here; the absence of a shield makes grabs unnecessary, and thus they're not present in the game. Some characters have command grabs, though. There's a total of 14 characters in Rivals of Aether (free from the beginning), with 4 more to come in future patches. Although the cast might seem very slim for people who are used to smash games, it's incredibly diverse. Enough to probably warrant you to try every character. Each character has a lot of depth and can shape the stage in some way. Some fighters take inspiration from smash characters, such as Clairen having a tipper mechanic like Marth, or Absa having Ness and Mewtwo's movement turned up to 200 and Zelda's lightning kicks; this means you'll probably find a character you're familiar with in case you're not confident to play with a brand new character yet. It's also worth mentioning that the game is very balanced, with tiers being very subjective. Regardless, RoA's current top player plays the character that is considered the worst in the game by most, so that should prove that the balance state is very good. Netplay is not perfect, but it's very good and playable. As i'm writing this review, there's currently a beta build that includes rollback netcode, which presents a couple of bugs and desyncs but does its job quite well. Default build uses delay netcode, which also works just fine in case you're dissatisfied with the rollback beta. Rollback is expected to become the default build once the dev team fixes all its kinks. Every stage has both an "aether" (casual, with hazards) mode and a "basic" (competitive, no hazards) mode. Every single stage in "basic" mode is tournament legal (with the exception of tempest peak in some regions), adding a lot of stage variety. Aether stages are aimed for a casual audience, with some spicy traps and whacky platform arrangements for a more casual and laidback experience. On that topic, there's no items in this game, so the chaotic free-for-all factor goes down by a notch, to the discomfort of players who like the party game side of platform fighters. The community may be small, but it's very active and constantly organizes weekly and monthly tournaments, with the active (financial and whatnot) support of the game devs themselves, so you will quickly find a community in which to play. Sadly, though, having a small community means you'll be bound to experience some "dead lobbies" from time to time. Solo play, i'll have to be honest, is incredibly lackluster. This game was mainly thought to be played with other players and as a result, single player content is very scarce. There's an arcade-styled story mode which only features a handful of characters (the original 4+2 more), that will have you fight some random fighters until you reach your character's "rival" at the end of the story. The cutscenes go from average to bad, depending on the character's story. Each story is very simple and resolves itself in the course of 5 encounters, with a super boss+ a final cutscene once you complete every character's story mode There's also "endless abyss" mode. It's similar to smash's multi-man mode, where you'll fight a never ending horde of weak cpus, with some minigames slapped inbetween, like a platforming section or explosive enemies. You will have to fight a weaker version of the story mode's boss after a set number of waves each time. The most interesting part of this gamemode is probably the rune system. The rune system will allow to buy runes with the in-game currency that will make your character stronger, be it by making them faster/more powerful or improving their moves. These runes can also be used in abyss versus, which is basically pvp but with runes. Sadly, endless abyss can become repetitive very quickly, with its never changing waves and gimmicks and grind you have to go through to be able to buy (and use) your runes. There's one more mode called Tetherball. It's actually a PvP mode, but i'm putting it in the solo play paragraph because it's a very casual mode. Simply put, the goal of this mode is to hit a beach ball that is attached to a pole by a string and make it spin around it. You score one point when the ball-on-a-string completely wraps the pole. You will have to fight your opponent to keep the control of the ball, as they can hit it as well and make the ball "theirs". It's a very fun but often shunned aside mode so i felt like putting it in this review. Please, play Tetherball with me. As for workshop... If you're not big on the competitive scene of platform fighters, this is probably why you came to this store page and. as you may have gathered, casual play is not very fleshed out, with only aether mode and some solo modes as your only options. That's where workshop shines! You'll be able to download hundreds of play made characters, some with the intent of being serious, competitive fighters, while others (most) are aimed to a more casual audience. Characters can go from original characters to the reckless wii mote guy, so you'll have plenty of fun by browsing the worshop page and finding the perfect character, be it an original character or a direct transposition of greninja from Smash Ultimate. Needless to say, you'll also have a huge choice of stages and music packs, alongside some hidden gems like new gamemodes that often pass under the radar. I bet you didn't know you could play Uno in Rivals of Aether! To wrap things up, i'd like to comment on the great pixel art graphics which does its job very well and will appeal to retro gamers specifically, and give my shoutouts on the incredible OST made by flashygoodness. Every track fits the stage perfectly and gives the right atmosphere to this fast paced fighting game. In other words this game is a very good purchase for both casual players, thanks to the workshop, and competitive players because of its deep yet accessible design. I hope this review made whoever is reading it consider buying Rivals of Aether and join the community.
  • gamedeal user

    Jun 17, 2022

    Ya'll already know why I got this game. to see Sans Undertale fight Obama
  • gamedeal user

    Aug 12, 2022

    theres 2 options with this game, either you play the original without mods wich is still a very good game or you have the untitled goose, matt from wii sports, sans undertale, and barack obama fight on top of a mcdonalds 10/10 game
  • gamedeal user

    Aug 24, 2022

    If smash bros had a steam workshop.
  • marilynclr

    Nov 12, 2022

    goku
  • [SAP] Juke

    Nov 12, 2022

    If you want smash on PC this is one of the best options you can find. Although parries are BS.
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