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Silicon Zeroes

Silicon Zeroes

89 เชิงบวก / 185 การให้คะแนน | รุ่น: 1.0.0

PleasingFungus Games

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ดาวน์โหลด Silicon Zeroes บนพีซีด้วย GameLoop Emulator


Silicon Zeroes เป็นเกม Steam ยอดนิยมที่พัฒนาโดย PleasingFungus Games คุณสามารถดาวน์โหลด Silicon Zeroes และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

รับ Silicon Zeroes เกมไอน้ำ

Silicon Zeroes เป็นเกม Steam ยอดนิยมที่พัฒนาโดย PleasingFungus Games คุณสามารถดาวน์โหลด Silicon Zeroes และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

Silicon Zeroes คุณสมบัติ

The makers of Manufactoria return with a new open-ended puzzle game.

  • Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.

  • Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.

  • Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.

  • Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo.

"The best game about CPU design that I can imagine​" -- Zach Barth (SpaceChem, TIS-100).

แสดงมากขึ้น

ดาวน์โหลด Silicon Zeroes บนพีซีด้วย GameLoop Emulator

รับ Silicon Zeroes เกมไอน้ำ

Silicon Zeroes เป็นเกม Steam ยอดนิยมที่พัฒนาโดย PleasingFungus Games คุณสามารถดาวน์โหลด Silicon Zeroes และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

Silicon Zeroes คุณสมบัติ

The makers of Manufactoria return with a new open-ended puzzle game.

  • Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.

  • Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.

  • Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.

  • Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo.

"The best game about CPU design that I can imagine​" -- Zach Barth (SpaceChem, TIS-100).

แสดงมากขึ้น

ดูตัวอย่าง

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ข้อมูล

  • นักพัฒนา

    PleasingFungus Games

  • เวอร์ชั่นล่าสุด

    1.0.0

  • อัพเดทล่าสุด

    2017-09-18

  • หมวดหมู่

    Steam-game

แสดงมากขึ้น

ความคิดเห็น

  • gamedeal user

    Nov 25, 2022

    First the straight up bad: the puzzles can be quite frustrating because the game has only 1 solution in mind. Worse, the game gives you tools in one level and then takes them away in another. So your brain might be figuring out how to solve the puzzle one way, but it's a dead end because the game doesn't let you do that in the current level, you've got to start from scratch and think about the solution in a totally different way. Now the comparisons: <*>Do you want good programming puzzles? Go play some Zachtronics games first (if you don't know where to start try Opus Magnum or Shenzhen I/O) <*>Do you want the best introduction to CPU architecture? Go play Turing Complete first In 2022, this game is B tier at best for the genre. Having gotten all that out of the way... if you've tried other games in the genre and you're looking for more, I highly recommend this game. There's a lot to love here. If you like the atmosphere and story of Zachtronics games, you'll feel right at home. If you're here to learn, this game has a lot to teach. It'll force you to think about solutions in new ways that no other game in the genre does. Take for example timing. In Turing Complete dealing with timing is a number (delay) that the game lets you optimize for, but it doesn't fundamentally change how you think about the solution. When you get to the later parts of this game, each component has its own delay and you have to be careful about indeterminate values before each component has settled. It turns timing into an interesting, complex synchronization problem, just like in real CPU architecture. Did I mention that by the end of the game you'll have built a CPU from latches up? The game UI for designing components is in many ways still the best in the genre. It feels like you're doing actual hardware design (compared to, say, the weird, disguised programming of some Zachtronics titles) but in a way that doesn't feel like you've turned work into a game (the literal programming in some Zachtronics titles, or the meticulous wire layouts of Turing Complete). Finally, the game feels like it was a labor of love to make. Plus the main developer behind the game is friendly and engages with the community in a supportive way, even after all these years since releasing the game. I hope we see more games like this in the future.
  • gamedeal user

    Sep 19, 2017

    I was lucky enough to play this game while still in beta, so you'll see I don't have many hours officially logged, but I spent many hours with it. It's an absolutely *incredible* game. If you've played Kerbal Space Program, you'll know what I mean when I say how much more fun it is to play a game where you learn interesting new concepts while you play. This is like the KSP of computers. I'd say it starts a little dry, but stick with it. Once you get to the point where you're beginning to build a working processor, it'll blow your mind. Learned how to build a working computer processor. 10/10 would build again.
  • gamedeal user

    Sep 19, 2017

    This is really fun and promising game, it is in the style of Shenzhen I/O but it is by itself a unique and very interesting. I think this will become very popular in the niche of programming/hardware puzzle games.
  • gamedeal user

    Sep 19, 2017

    Okay so, I've never played any programming games before and this is all totally new to me. But I decided to give this game a try since it looked kinda fun and had a free demo for me to try out. So I gave the demo a go and found it was actually pretty alright once I understood how each module worked. It's all a matter of figuring out how to organize them to satisfy the objective. Demo hooked me so I bought the game and now I'm slowly making my way through each puzzle, some being harder than others and once in a while the game will introduce new modules. I kinda had to play with some of the modules to figure out how they worked, but once you get it you'll be good to go. It's also nice how most of the time you have a choice between which puzzle you want to tackle first in case you want to take a break from one and try another. There may be some puzzles you'll have to sit through thinking out how to solve for a while (currently I'm stuck on this one normal puzzle that I can't figure out for the life of me for some reason), but once you finally figure it out it feels so satisfying and you actually learn through the process which will help you solve even harder puzzles. I'd recommend to anyone who likes to challenge themselves or if you just love puzzles in general. If you're unsure on if you'd like it or not, you should definitely give the demo a try! Pros: - lots of fun and challenging puzzles - I'm sure anyone can pick this up and have a good time - progression of difficulty seems pretty good - have a choice for which puzzles to do - Puzzles save your work if you decide to exit out or work on a different puzzle - soundtrack is pretty good and adds to the game - Simple story but adds some context to the puzzles Neutrals: - could add more hints? that's just my personal preference since sometimes I get stuck for hours on a puzzle and just need a little push in the right direction, but its not nessesary. Cons: - Sometimes the game introduces to you a new module and you don't fully understand how it works until you play around with it - maybe lacks in replayability? Not sure I haven't finished the game but unless something's added like a workshop or mod capability, you'd finish all the puzzles the game has to offer and that would be it
  • gamedeal user

    Sep 19, 2017

    Great Game! I always wanted to learn how to build a CPU. Honestly this game is similar to Kerbal and infinifactory where you really learn somthing from the game. Well done!
  • gamedeal user

    Sep 21, 2017

    If you like programming puzzle games like TIS-100 and Human Resource Machine, then you'll almost certainly like this. How this one differs is that instead of writing a program in assembler, you are building a machine that will execute assembler. So you are given a program, and a set of test data, and you have to wire together components (adders, registers, selectors, readers, writers, ...) so that the program will run and generate the goal state of the test data. The puzzles start slow as they introduce you to each component, but quickly move on to be much more challenging. And just when you've built your first general purpose CPU and think you've got the hang of things, a whole new timing concept is introduced for the next set of levels providing all new challenges. The drag-drop and plugging together mechanics for building machines is very satisfying. And there's a lot more levels than I originally thought, including a whole set that opens up after you complete the main story. On top of that you can go back and optimize earlier machines for additional replay value.
  • gamedeal user

    Oct 2, 2017

    If I didn't know this wasn't made by Zachtronics, I'd probably be willing to bet money that it was. There is a lot in the theme of this game that reminds of the super fulfilling puzzles that Zach had been creating over the years. These type of games, which allow building complex systems through a set of a few simple rules that are quite well defined, are my cup of tea. I also love the mystery of trying out new parts of the system as they are introduced, some defined, some not -- and those that are not, are left for you to discover. The style of puzzles and testing system is quite similar to Zach's game, and those familiar with the "cram it in the least cycles and least parts as possible challange" will feel right at home here. The story is kind of meh, though to be fair , while Zach's story telling is much more intriguing than Silicon Zero's, I don't really play these games for the story, IYKWIM. Those with some background with logic components (eg. Latches, Registers, CPUs, ALUs, Muxes, Demuxes, etc), will immediately recognize many of the parts available in the base game. But the best part is -- you don't need to know how these actually work to play! So give the game a go, I think it's quite fun and challenging! Thanks for a great game, guys!
  • gamedeal user

    Oct 10, 2017

    Game about designing basic CPUs from basic components such as adders, (de)multiplexers, latches... Starts slow (counters, memory access) and builds up quickly (instructions, clocking, pipelining) Pros: - Pretty rewarding, especially if your solution is more optimal than developer's (yes, it is possible!) - Teaches about principles of CPU design intuitively without mentioning it - Good choices of puzzles, relevant to actual CPU architecture, not just pointless challenges Cons: - A bit short, expecting more puzzles to be added in updates - Some lower level components would be nice (e.g. logic gates would be useful in some puzzles)
  • gamedeal user

    Nov 1, 2017

    Why buy this game? Well, "game" is a bit of an odd word for Silicon Zeroes. If I were to describe it, I'd say it's more a series of puzzles, tied together by a loose narrative. The puzzles are based on the workings of computer / electronic hardware. If you're interested in computers from that perspective, of course the game will be of value to you. The puzzles start out easy ("Here's how to connect components!") but then quickly ramp up in difficulty. For me, this has really been a "Stare at the problem for a while, leave it alone for a day or two, come back and make some progress, leave it alone again for a day or two" sort of process. It's a nice to have these little puzzles sitting in the back of your mind, something to ponder on the bus ride or on a coffee break. Then, when you finally solve the problem you get that "Ah ha!" moment that's so tremendously enjoyable. Note that you don't have to be a computer genius to enjoy Silicon Zeroes. I've never taken a computer course in my life, and I come from a non-science profession. For me, this game is really a set of logic problems, with the added dimension of time (clicks). Some of the reviews suggest the game helps explain how computer hardware works - if so, fantastic! But rest assured, you can easily approach these problems with a bit of plain old critical thinking and wit. Probably not for impatient audiences. This is not a game of instant gratification. But for the more intellectually inclined, Silicon Zeroes really provides a satisfying, fun experience.
  • gamedeal user

    Nov 26, 2017

    had to break out my computer architecture notes to beat some of these puzzles. 10/10
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