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RollerCoaster Tycoon World™

RollerCoaster Tycoon World™

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25 好評 / 1869 評分 | 版本: 1.0.0

Nvizzio Creations

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用GameLoop模拟器在電腦上玩RollerCoaster Tycoon World™


RollerCoaster Tycoon World™,是由Nvizzio Creations開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載RollerCoaster Tycoon World™和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

獲取 RollerCoaster Tycoon World™ Steam 遊戲

RollerCoaster Tycoon World™,是由Nvizzio Creations開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載RollerCoaster Tycoon World™和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

RollerCoaster Tycoon World™ 遊戲特點

RollerCoaster Tycoon World™ is the newest installment in the legendary RCT franchise. This next-generation theme park simulation and building game includes fan-favorite features and incredible new advancements such as stunning 3D environments full of roller coaster thrills, exciting flat rides, eager guests, user-generated content, robust social features, and more – all in one massively fun game!

FEATURES

Powerful Building Tools:

  • Innovative 3D Coaster Editor: Easily create the coolest and wildest coasters imaginable with our best track editor ever! Using our spline-based editor, tracks can be fully manipulated in 3D for the first time, allowing you to create any shape you can dream up.

  • Expansive Selection of In-Game Objects: Entertain your park guests with tons of different coasters, flatrides, shops, scenery items and more!

  • Freeform Object Placement: Control and place every single in-game object anywhere on the map at any angle.

  • Curved Paths: Select your unique type of path from a variety of widths, styles, and shapes. You can make them straight, or for the first time in the franchise, curve them at almost any angle!

  • Fully Deformable Terrain with Water: Place amazing rides and change your park’s landscape in full 3D with completely deformable terrain and water.

Expansive Customization Support:

  • Piece-by-Piece Builder: Create custom buildings and scenery in-game with our expansive Piece-by-Piece tools. Four themes (Adventure, Sci-fi, Western and Generic) and over 260 premade, tiled pieces give players limitless creative freedom.

  • User-Generated Content Tools: For the first time, you will be able to create any item you want in any 3D editing program that works with Unity, and import it into the game for everyone to use! Our robust Steam Workshop integration lets you quickly and easily share your UGC creations with the entire RCTW community!

  • Multiple Maps and Themes: Choose from different environments – forest, deserts, tropical islands - and theme options (Western, Sci-fi and more!) to make each park unique.

Next-Generation Simulation:

  • Brand-New Progression Mode: Experience an exciting new way to play with our mission-based campaign system. This progression mode features dozens of engaging and increasingly tricky missions over 3 world maps, with multiple objectives and playstyle options. As you complete these missions, you’ll be granted Research Points, which can then be used to unlock over 100 new scenery items for use in your Sandbox Mode.

  • Detailed Park Management Tools: Run a successful theme park using a plethora of park management tools and trackers. From park finances to the thoughts of your guests, everything is at your fingertips including new features like heat maps!

  • Sandbox Mode: Build the park of your dreams with unlimited resources in our Sandbox mode. Items unlocked in the Progression Mode will be made available in your Sandbox, or at the touch of a button you can access the full breadth of RCTW coasters, flatrides, shops, and more. Build how you want!

  • Responsive Environments and Guests: Create themed zones in your park! Placing different themed objects near your rides will increase their attractiveness to certain peeps, changing game play dynamically.

  • Advanced Physics Calculations: The coasters in RCTW use a more complex physics simulation than any previous game in the franchise. This simulation allows for amazing designs and a lifelike riding experience. Build a coaster that stays perfectly on its tracks or teeters on the brink of disaster; just be careful or your coaster may jump the rails!

  • Ride Every Coaster: Hop into the front seat of a coaster and ride what you made yourself!

  • Innovative Services: Manage your park’s medical, janitorial, entertainment and mechanical needs with the re-designed, simple-yet-powerful services system.

Native Sharing and Social Features:

  • Social Media Integration: Share all your cool creations and designs with your friends straight from within the game!

  • Friend’s Lists and Stat Comparisons: See what your Steam and Social friends are up to in their games from within yours! It’s easy to see someone’s latest coaster or when they last edited their park.

  • Native Steam Workshop Support: Native Steam Workshop support is built right into RollerCoaster Tycoon World! The interface has been simplified and centralized to make it easy for anyone from the casual to hardcore user. Custom scenery, blueprinted coasters, parks and more can be easily and seamlessly shared from within the game. UGC has been designed to be accessible and easy to use for everyone.

    更多

    用GameLoop模拟器在電腦上玩RollerCoaster Tycoon World™

    獲取 RollerCoaster Tycoon World™ Steam 遊戲

    RollerCoaster Tycoon World™,是由Nvizzio Creations開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載RollerCoaster Tycoon World™和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

    RollerCoaster Tycoon World™ 遊戲特點

    RollerCoaster Tycoon World™ is the newest installment in the legendary RCT franchise. This next-generation theme park simulation and building game includes fan-favorite features and incredible new advancements such as stunning 3D environments full of roller coaster thrills, exciting flat rides, eager guests, user-generated content, robust social features, and more – all in one massively fun game!

    FEATURES

    Powerful Building Tools:

    • Innovative 3D Coaster Editor: Easily create the coolest and wildest coasters imaginable with our best track editor ever! Using our spline-based editor, tracks can be fully manipulated in 3D for the first time, allowing you to create any shape you can dream up.

    • Expansive Selection of In-Game Objects: Entertain your park guests with tons of different coasters, flatrides, shops, scenery items and more!

    • Freeform Object Placement: Control and place every single in-game object anywhere on the map at any angle.

    • Curved Paths: Select your unique type of path from a variety of widths, styles, and shapes. You can make them straight, or for the first time in the franchise, curve them at almost any angle!

    • Fully Deformable Terrain with Water: Place amazing rides and change your park’s landscape in full 3D with completely deformable terrain and water.

    Expansive Customization Support:

    • Piece-by-Piece Builder: Create custom buildings and scenery in-game with our expansive Piece-by-Piece tools. Four themes (Adventure, Sci-fi, Western and Generic) and over 260 premade, tiled pieces give players limitless creative freedom.

    • User-Generated Content Tools: For the first time, you will be able to create any item you want in any 3D editing program that works with Unity, and import it into the game for everyone to use! Our robust Steam Workshop integration lets you quickly and easily share your UGC creations with the entire RCTW community!

    • Multiple Maps and Themes: Choose from different environments – forest, deserts, tropical islands - and theme options (Western, Sci-fi and more!) to make each park unique.

    Next-Generation Simulation:

    • Brand-New Progression Mode: Experience an exciting new way to play with our mission-based campaign system. This progression mode features dozens of engaging and increasingly tricky missions over 3 world maps, with multiple objectives and playstyle options. As you complete these missions, you’ll be granted Research Points, which can then be used to unlock over 100 new scenery items for use in your Sandbox Mode.

    • Detailed Park Management Tools: Run a successful theme park using a plethora of park management tools and trackers. From park finances to the thoughts of your guests, everything is at your fingertips including new features like heat maps!

    • Sandbox Mode: Build the park of your dreams with unlimited resources in our Sandbox mode. Items unlocked in the Progression Mode will be made available in your Sandbox, or at the touch of a button you can access the full breadth of RCTW coasters, flatrides, shops, and more. Build how you want!

    • Responsive Environments and Guests: Create themed zones in your park! Placing different themed objects near your rides will increase their attractiveness to certain peeps, changing game play dynamically.

    • Advanced Physics Calculations: The coasters in RCTW use a more complex physics simulation than any previous game in the franchise. This simulation allows for amazing designs and a lifelike riding experience. Build a coaster that stays perfectly on its tracks or teeters on the brink of disaster; just be careful or your coaster may jump the rails!

    • Ride Every Coaster: Hop into the front seat of a coaster and ride what you made yourself!

    • Innovative Services: Manage your park’s medical, janitorial, entertainment and mechanical needs with the re-designed, simple-yet-powerful services system.

    Native Sharing and Social Features:

    • Social Media Integration: Share all your cool creations and designs with your friends straight from within the game!

    • Friend’s Lists and Stat Comparisons: See what your Steam and Social friends are up to in their games from within yours! It’s easy to see someone’s latest coaster or when they last edited their park.

    • Native Steam Workshop Support: Native Steam Workshop support is built right into RollerCoaster Tycoon World! The interface has been simplified and centralized to make it easy for anyone from the casual to hardcore user. Custom scenery, blueprinted coasters, parks and more can be easily and seamlessly shared from within the game. UGC has been designed to be accessible and easy to use for everyone.

      更多

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      訊息

      • 開發商

        Nvizzio Creations

      • 最新版本

        1.0.0

      • 更新時間

        2016-11-16

      • 類別

        Steam-game

      更多

      評論

      • gamedeal user

        Oct 5, 2021

        An absolutely horrendous excuse of a game to even bare the "Tycoon" name. So disappointed and ripped off that i bought into this in early access. I think it was upwards of $50 Canadian. Should have tried to get a refund years ago. It seems like the developers have abandoned this game a few years ago also. So, unless this game gets a complete overhaul. DO NOT PURCHASE THIS GAME!! Buy "Parkitect" instead. It's A much better game that gives you that incredible nostalgic feeling of playing RCT 1, 2, & 3.
      • gamedeal user

        Apr 2, 2016

        While Planet coaster is vastly superior in terms of graphics, object placement, freeform coaster building, ride and peep animations, terrain, bugs/crashes, and a charming atmosphere even at its alpha stage, we still have to wait until the end of the year for a game with any sense of challenge or park management. In the meantime we have to hope that RCTW improves to satisfy our park management cravings while we wait. These pros and cons are against other major FINISHED park management games like RCT 1, 2 and 3. PROS (THINGS THAT ARE BETTER THAN THEY WERE 12 YEARS AGO): -There are curved paths. -You can build a truly freeform coaster if you have the patience of a saint. -The water dynamics are so impressive that I assume that they were already part of the Unity Engine and not the RCTW developers. -There is a car park at the entrance. I like this CONS (THINGS THAT ARE WORSE THAN THEY WERE 12 YEARS AGO): GRAPHICS AND UI -If there were no curved paths in this game, it would almost be GRAPHICALLY IDENTICAL to RCT3 (2004!) - I get memory leaks where the game eats up to 26GB of my RAM. I am guessing not all players have 32GB ram to deal with this issue! -The interface looks VERY bland. I am not asking for candy crush but I’ve seen accounting software that looks more exciting than this. PERFORMANCE ISSUES -My FPS is actually fine for the first 1000 peeps on max graphics. As soon as I get over 1500 peeps (easily achievable with 2 of the 9 park tiles), my game becomes unusable. The game freezes for 5 seconds every 30 seconds, crashes around every 15 minutes, and takes over 2 minutes to save the game (no joke). (I have i7 3930K, GTX 970, 32GB RAM, SSD) -Once my park starts to be a decent size (3 tiles or 2000 peeps) the game can no longer save or open it without freezing. -I have not heard anyone with over 2000 peeps in their park claim that it is running smoothly. How can I be motivated to spend time building something that I can no longer use once it starts to get interesting? PATHS -Building paths can be a pain when connecting to other paths or building up or near hills. -Changing the path material means destroying anything connected to those paths (LIKE SHOPS) as the game will not allow you to place the path directly next to them again. To fix: Add a material paint brush tool in the path menu and avoid the issue altogether. -The game is SO PICKY when it comes to snapping benches, bins and shops to paths. They won't snap to positions that look perfectly acceptable and by default they seem to want to snap off the path onto the grass. To fix: Allow intersecting geometry and free placement of path scenery and allow shops to be freely placed much closer to the paths. Let your users judge what is intersecting and what looks good for them. PEEPS & STAFF -The peeps animations are very wooden and they don't walk as families or groups like they did 12 years ago. -Peeps sometimes stop walking in queue lines and hold up the entire queue for a few minutes. -From birds-eye level the peeps stutter around the park at 2fps -Sometimes all the peeps in the park disappear all at once and gradually start spilling in through the entrance. -Staff are often seen sliding around the park without moving their legs like ghosts. -Staff are often seen walking adjacent to the paths, phasing through all the scenery like ghosts. -Mechanics are often seen congregating at ride exits, phasing through each other like ghosts. I am pretty sure the staff are ghosts. RIDES -THERE ARE NO LOG FLUMES -THERE ARE NO TRANSPORT RIDES, how hard can it be? -While you can build rollercoasters piece-by-piece like you could in RCT3, parts like helix sections, loops and barrel rolls are missing. -Coasters built or edited with freeform tools lead to a very un-smooth ride when finished. Something as simple as a descending helix can be a nightmare to build smoothly. -Adding a lift-chain is way harder than it needs to be. -It is not yet possible to change the colours of shops and non-coaster rides. -The pre-built coaster stations are much larger and more realistic than RCT3 but you cannot choose where to put the entrance and exits. -Tweaking an existing coaster can be dangerous. Clicking on a section of track to make a banked curve sometimes causes the camera to move which causes that piece of track to move way out of place. You then have to spend ages putting it back into place to avoid an unwelcome s-bend in your coaster. To fix: GIVE US AN UNDO OPTION! Alternatively, allow us to lock certain axis’ when needed. -Deleting parts of a coaster can be very tiresome after it has been built. -Building pre-built coasters from the menu is an absolute nightmare in any park that is not perfectly flat and barren. To fix: Give us an option to snap lowest part to terrain height and automatically bulldoze any scenery that would get in the way. At the very least allow us to see the ride supports during placement so we can see how ridiculously high off the ground the base of the coaster is going to be. -Pre-built coasters do not display any excitement/nausea stats. -All my coasters have ridiculously high nausea ratings while I think it looks quite safe. To fix: allow us to see that nausea heatmap on our ride while we are building it if we want. At the very least, give the guests time to visit a toilet at the ride exit before puking everywhere. There are never any staff nearby to mop it all up. TERRAIN -Adjusting terrain under rides or roller-coaster supports is totally forbidden -There are very few terrain materials available. This is like an hour’s job for a texture artist. -There are no waterfalls like there were 12 years ago -You cannot build tunnels like you could 12 years ago SCENERY -No building blocks/wall sections like in RCT2&3. I don’t want to have to trust an amateur Maya modeller for well-optimised and decent looking models without ridiculous stats from the steam workshop every time I want to build architecture. I want to design things myself. Look at what planet coaster lets you do! -Selecting scenery items freezes the game for up to 5 seconds each, and occasionally CRASHES THE GAME ENTIRELY To fix: if you don’t have budget to optimise your game any further, at least allow autosave. If you can bear these problems for a few hours, zoom out and look at your park from above with all of its curvy paths and freeform coasters it can actually look quite realistic. The fully working park management aspect is a fun challenge and is just as addictive as the original games. Since no other title can claim both of these points at the same time yet, yes I would recommend this game to keep you busy until Planet Coaster comes out at the end of the year, after which, you will probably never touch this game again. However, as I am unable to open saved parks (loading screen crash) and experience memory leaks after they start to get big I cannot yet recommend this game.
      • gamedeal user

        Jun 17, 2016

        I REALLY, REALLY wanted to give this game a good review. But, I can't. Even after reading all of the negative reviews, I still couldn't believe that RCT would be a bad buy. However, it was. The graphics are pretty good. There is room for some improvement, but over all, good graphics. This is where positive remarks come to an end. You can't build buildings. You can't make your own pavillions or themes. I miss that. The path system is pretty clunky. You sometimes can't connect to specific places. No tunnels. Want your roller coaster to go through a mountain? You can't. It just feels like this game is trying to be to slick. With that, it fails.
      • gamedeal user

        Nov 16, 2016

        Here we go; Bad Simulation Bad Framerate Bad Graphics Bad Communication from the Developer Poor future plan Poor bug fixes Poor coding Poor attempt at pleasing everyone Poor attempt at keeping what an RCT game even is Poor Game life it's had due to having 3 seperate developers. Overall i wouldnt recommend this to anyone. If this changes in the future than fair enough but as it stands now its is not a full product. Releasing this product as a full game is ridiculous and i wouldnt be surprised if Trading Standards in the UK fined the publisher and/or Steam removes it from its services. The game did not live up to anything originally promised along with the fact that it has had basically no optimization done too it throughout the entire time of it being in Alpha. Not only that but releasing this a day before its competitors when its no where near feeling like a full game just goes to show how much of a waste, scam and poor attempt at trying to make your own market with an already estabilshed franchise went for this publisher/developer.
      • gamedeal user

        Nov 18, 2016

        This is my first review I feel so strong about this I felt I had to say this STAY AWAY FROM TRHIS GAME!!! -The only way to be creative is to use third party 3D modeling softwear -The level of detail is the same as a $10 game made in 2005 yet they ask $35 in 2016 for it -They rushed out of early access to beat another roller coaster game coming out less then one day after this one
      • gamedeal user

        Dec 3, 2016

        -- Biggest Video Game Flop of the Century -- An absolute disgrace from Atari releasing this abomination! Quality Control Team went awol. -Very poor animations -Very poor peep visaul art, peeps are very ugly. -Very poor peep AI -Very poor and buggy pathing -Very poor and dated graphics -In Game UI looks like a place holder. -peeps walk through each other all the time. -peeps have clones of them selfs. you see like 5 of the same peep. -No motion blur setting in the options. -Game has no soul, life less game. RCTW is the worst game ever. It was rushed out of Early Access with no care for anything. Buy Planet Coaster instead.
      • gamedeal user

        Dec 5, 2016

        Get Planet Coaster.
      • gamedeal user

        Dec 21, 2016

        Pre-ordered this one on the reputation of it's earlier series that I had a ton of fun with... Was accepting of the bugs during the beta. But this game is now live. During the tutorials I had it crash twice on my high end system running at normal levels. Went to sandbox mode, more bugs in the camera as I could not unlock my view from a peep that had left the park. After I figured out a work around 10 mins later the game crashed as I was waiting for a special peep to get to the park so I was doing nothing special. Time in this game reflects the time I spent playing the beta with a few mins of crashing after the game went live. Do not purchase this game... Even if they publish bugfixes I would no longer trust the makers. I would not recommend this game that I had high hopes for. look for Planet Coaster as an option.
      • gamedeal user

        Jan 9, 2017

        Get PlanetCoaster
      • gamedeal user

        Feb 3, 2017

        What are you doing in this game page? Go to Planet Coaster's page.
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