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Rising World

Rising World

84 Positivo / 2440 Calificaciones | Versión: 1.0.0

JIW-Games

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    $5.71$5.71
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    $6.68$6.68
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Descarga Rising World en PC con GameLoop Emulator


Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Rising World juego de vapor

Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rising World Funciones

Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums

Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds

  • Completely modifiable environment

  • Both single and multi-player modes

  • Mounts and drivable boats

  • 200 different building materials

  • More than 200 different furnitures and fixtures

  • More than 200 items (tools, weapons, utilities etc)

  • Upload images from your hard drive and place them in the world

  • Explore various biomes and dungeons

  • Complex and deep network of underground caves

  • Environmental physics - trees and items

  • Interact with just about everything, right down to playing the piano!

  • Day-night-cycle

  • Fishing

  • Powerful Modding/Plugin API

Your purchase entitles you to receive all future updates free of charge!

Mostrar más

Descarga Rising World en PC con GameLoop Emulator

Obtén Rising World juego de vapor

Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rising World Funciones

Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums

Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds

  • Completely modifiable environment

  • Both single and multi-player modes

  • Mounts and drivable boats

  • 200 different building materials

  • More than 200 different furnitures and fixtures

  • More than 200 items (tools, weapons, utilities etc)

  • Upload images from your hard drive and place them in the world

  • Explore various biomes and dungeons

  • Complex and deep network of underground caves

  • Environmental physics - trees and items

  • Interact with just about everything, right down to playing the piano!

  • Day-night-cycle

  • Fishing

  • Powerful Modding/Plugin API

Your purchase entitles you to receive all future updates free of charge!

Mostrar más

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Información

  • Desarrollador

    JIW-Games

  • La última versión

    1.0.0

  • Última actualización

    2014-12-03

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Jun 10, 2022

    They stop developing the game to re-do the game in another engine, while the new engine looks nice, it has little to no updates, if you try it it has only one world, not random generated, that is just an island in the middle of a desert. The base game is really old but fun to play tbh, but after a while it gets really boring. Old game feels empty, new game is free for the ones who pay for the old one and looks beautiful. Edit: Wow, one developer responded to my review and shared with me Documentation on the development of the game, this is the first time a developer reaches out to me and explain things. Is not fair from me to give it a bad review, they seem to care about the game. Hey Freund, ich freue mich auf das große Update ;)
  • gamedeal user

    Nov 1, 2022

    I definitely recommend this game, if you like your sandbox, survival type games with almost an entire CAD software in game to build with, this is it. For exploration the views are amazing. The Java version was good, but the dev (the almighty red51) has managed to move most of the game into Unity, to stunning effect and it only gets better from here as more stuff will get added down the line. This is a slow pace development but have patience and good things await... Edit: Nov 2022 Have nominated for Labour of Love award...
  • Jeanie B

    Nov 13, 2022

    WHY DO MY GAME NOT LOOK LIKE THIS, MINE LOOKS LIKE THE LONG AGO VERSION STILL
  • An3m0s

    Mar 5, 2023

    If you're looking for a relaxing game that gives you all the tools to build your own world in a beautiful generated environment look no further.
  • gamedeal user

    Mar 6, 2023

    The lack of a starting tutorial really makes this game unplayable. Just throwing a character into the world and say play is stupid. At least give some general information. Also what the hell is up with the tiny inventory/ create section. Could barely read it. Need a way to increase the size of these for people. Next just doing a normal world selection "Really no level spot in the game to make a base!"
  • gamedeal user

    Dec 19, 2014

    Rating - 5.5/10 This game is actually really graphically pleasing for Alpha, I really see the potential this game has. Honestly it is Minecraft next gen. Obviously being Alpha there are a lot of things that need to be tweaked, added, removed and contemplated over but in the state this game is currently in it's more of a time waster than anything. The current features include: * Digging * Cutting down trees * Very limited crating * And placing some items, including bricks for basic structure. In the long run for this game to really draw people in and become "The New Thing" it will need better animation when it comes to player models, animals etc. -Much more content added. There are animals roaming around that you beat to death then can't actually loot anything off of them. -The UI at this point in time is sloppy, as well as the sensitivity of the mouse... I had to turn mine up to max in order to get a normal gameplay experience and not having to drag my mouse to the other edge of the mouse pad to look an inch to the left. And it seems to get worse when you are trying to move items around in your inventory. -The map needs some tweaking for more accurate digging etc, I know voxels have a mind of their own but this really needs to be refined otherwise you dig somewhere and it creates a huge hole and some places are smoothed etc. -Recourse collection system and crafting will have to be tweaked a lot. At the moment it takes about 30 seconds to a minute to cut a tree down, then another 30 seconds to a minute to remove the stump and cut the tree up only to be left with 5 - 10 logs which = 4 blocks to place. I can understand where they want some realism there but even if you were given 8 blocks it would be a better system. -At the moment you cannot pick up any crafting tables you place. These cost 16 planks I believe to make, that 4 logs. so roughly 2 minutes to create a crafting table only to have it stay in the once place. If you try to 'break' it to pick it up it simply gets rid of it and you have to create another. *NOTE* I understand this game is Alpha, more Pre-Alpha than anything as it really is just the basics, more like the start of a survival sim/adventure/open world game. I am giving this a thumbs up BUT I would suggest you wait till it comes on special to purchase as there isn't enough content to justify the $15 price tag at this point in time, $5 - $10 would be much better. Being Alpha I also understand there is going to be a lot of tweaking done and all of the issues or... opinions I brought up could be fixed, added, and/or removed within a week. It’s simply a guide/ feedback for everybody including the developers. I will be sure to update/ change my review as updates come out or I discover anything worth talking about! Thanks for reading
  • PfeifTon

    Mar 20, 2023

    The building mechanics are off the charts in this one.. when it comes to freedom and creativity, this is my absolute favorite game. Defo deserves way more attention.. the devs are still working on it after rebuilding it on a new engine.. which was a good call, since it looks way better now than originally! ..very chill overall experience.. the "survival" is at the moment pretty tame, which i don't mind, since the focus seems to be more on the building anyway.. but i can totally see how the will probably crank that up later as well. Keep it on your wishlist, if you don't wanna buy it atm.. but if you're into creative building at all, this one is a no brainer.. and it's well worth full price imo! ..(being early access, it is still lacking quite a bunch of content.. especially since they switched to another engine.. but it is coming along nicely and i am very excited to see the future updates) ..thx devs! <3
  • TMStamp

    Jul 3, 2023

    I have been following this game (and playing on and off) for many years. The developers have worked very hard to overhaul the entire game at no cost to their original customer base. This game has really flexible building mechanics to maximize creativity. It is really much more of a sandbox crafting survival game where the player defines their own purpose in the game, unlike other titles, which provide clearer objectives and quests to aim towards (e.g., Valheim, Terraria). One way to find purpose is to play in multiplayer mode. The community is unfortunately relatively small, and the game would benefit from a broader audience to provide a variety of scenarios and premises for its players. A comparable game but different in its focus is Rust. Rust focuses a lot more on the action and warfare aspect than building, while this game does the opposite, empowering the player with building tools to satisfy any architectural endeavour they might have. It's slower paced and empowers you to build your next architectural masterpiece. Keep up the fantastic work devs! This is definitely a hidden gem!
  • gamedeal user

    Feb 21, 2015

    Mind you now, I've only got 142 hours into this alpha game. It's the best bug free alpha game I have in my library and I have quite a few. It has great crafting that'll keep any crafting player happy. It is a survival game so you do have to eat and drink and hunt for food. This is not complete yet. More animals and food is still yet to be added, including gardening. I really like the fact that you actually have time to do other things besides eat and drink. At present , in solo mode there are no dangers except falling. In multiplayer there is pvp or pve. I was able to connect on a multiplayer server. I met some players who were newer than myself so I had fun teaching them the basics of the program. We had a good time. This game is going to be awesome.
  • gamedeal user

    Mar 12, 2015

    First and foremost I would like to point out that this game is in the very, very early stages of development - this review is based on Update 0.5.3.5 Alpha released February 21st, 2015. That being said, I have a lot of good things to say about this game, I as well would like to point out some things that I hope help the development team along their way should they read this. I have clocked 5.6 hours - SO FAR - into the game by the way so I haven't experienced everything yet. Here is my review on what I have seen so far - warning, it is lengthy as I have comments for the Devs too. Rising world is a Survival game but in its current condition it is more of a Creative play - which that by the way has been promised to be added later on as a playable game, I look forward to this (so for those of you that do not want to worry about monsters chasing after you, right now, there are none - made me REAL happy to see for now). + Graphics: They feel rustic, they allow players to use Modern Day graphics pre-built into the game itself to allow for a more modern-day game play and there are the fantasy graphics available to allow players who wish to go back to Ye ol merry times in ol' Camelot to have some fun as well. *The grass is beautiful*, the trees have a very nicely thought out animation when chopped down and the sounds they make are just incredible! - Graphics: As I said, they are rustic. I am expecting this to get slightly better as more funding becomes available. *The grass in this game - though beautiful as previously stated - will quickly get on your last nerve. Reason being: objects are hidden in the grass and you have no way to cut it until you establish yourself a base of operations basically. It is too tall, Devs, make it just slightly shorter and I think we would be good. If you can't even see the melons you are standing directly next to, we have a problem here (and I'm not going to talk about the apples disappearing issue). + Lighting: It is fantastic, that's really understating it too! Torches are beautiful looking, lamps are smooth and light 'just' the right amount of area. These were all done very well - great job guys! - Lighting: Though nice it has its drawbacks as well... Environmental drawbacks. At one point you could be standing next to a torch placed on the ground and turned to your right where two trees (or even that tall grass again) is at that and each tree will be affected by the torch differently (weird, not annoying, just weird). The grass could have some grass directly next to your campfire not lit up at all, but take some steps further into the grass and you will find orange light lighting up the grass a bit further back. I am certain this is just a calculation issue with the light mapping that will be cleared up at a later date, but it is still worth mentioning here for the Devs. + Overall Mining: This is a beautifully done digging process, and the sounds along with this were incredible just as much as the trees or torches are. The graphical side to the digging is nicely done, as the pick hits the rock cracks a little more with each smack. The wholes created make sense as the player beats on the rocks, they are small and rough not smooth and round (or square) causing you to actually make bigger holes to get your large body through. The endless ravines under the ground are incredible - some paths lead to dead ends, others lead to very deep holes you do NOT want to fall down. Well done Devs! - Overall Mining: There are a few things to mention here for this. Though the mining is done nicely, it takes a while to break the rocks - but this is a fine balance between taking too long and way to quick, so it’s really just a preference to each person playing. The holes created are very nice, as mentioned above, but can also be very annoying if you do not hit the rock wall just right. I understand you were aiming for a not-so-perfect feeling, but something isn't right there as the ground will crack and form and then you have a sudden dip in your floor that you were not trying to make just because you broke down a large stalagmite in your way. You might want to look at the calculations for this or something... ORE! Ore was nowhere to be found. Now, I'm not sure if this is just because it is still in the process of being worked on or what, but some people could find ore some could find iron - I played 3 different tester worlds and found nothing but dirt and stone, and I dug. A LOT. The ratio here is WAY off... you might want to look into that Devs. + Building: There is NOTHING negative to say here at all. Only positives. The Building is done extremely well! The options you are given are limitless it feels. I am seriously impressed with this... You can twist, turn, enlarging, shrink and even mass-place objects into the world - all while either free-handing the placement, or using a customizable grid to assist with snapping things together. Above all things needing to be worked on, THIS needs nothing done to it (except maybe allowing for smaller or large sizes on things - but I digress). *Oh! I do have one thing to point out Devs... The Glass Panes. They are annoying as all out to try and see in the world. I would love to suggest maybe some kind of outline on it or something to assist in viewing it, just makes seeing what size it is or where exactly you placing it a lot easier. - Animals: I really don't have a lot of positives here for the animals. They are almost all currently empty as they are still in development, minus the pigs and I believe it was the cow. They make for some good grilled meat meals I assure you! But the SPEED of the animals is ridiculous... I was at a flat out run while chasing a sheep and (I think) an antelope and they were out running me. Not nice when I cannot find any food and the only thing around me is livestock with food and I cannot catch it to survive. The pigs are relatively easy to kill, but forget the sheep at the moment. *Hint for you guys... I got up behind the animals and with my pick I dug a fairly deep hole under the animal to cause it to fall down into it then slaughtered them in there that way, only way I could finally catch the antelope. **Multiplayer: This really doesn't get a plus or minus to it as I really couldn't get involved with any servers that had people on them or was English (or at least not English enough to ask detailed questions). But I DID need to make sure and thank those that allowed me to use their servers to test the Multiplayer function out on: Thank you Neue Welt PVE and Thank You Hessenstrolche eXz-Hosting Server! Anemon was extremely kind and very helpful in all ways that he/she could be, then Pinky on his/her server was extremely kind and answered what he/she could for me as well. BOTH individuals shared their massive worlds with me and allowed me to look around on them to see the many different ways this game permitted you to build. I was greatly impressed and HIGHLY encouraged to keep on building (many ideas were formed thanks to these two servers). Once more: THANK YOU EVERYONE ON BOTH SERVERS! General Game overview: I LIKE IT! It is highly entertaining in such an early stage and is on the fast track to (sadly) beat Minecraft in entertainment. Yes, it is a little expensive at $15 for an Alpha-based game, but think of it this way... You are now involved in a game where you can voice your opinion on how the development of the game should/might turn out. YOU have the voice to help make changes in the game. It is fun, entertaining and once you figure out all the little tricks (you know, like the Light button and such) then you will find the game very hard to walk away from. Well done JIW Games, you are doing splendidly so far!
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