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Ancestors: The Humankind Odyssey

Ancestors: The Humankind Odyssey

80 Positivo / 3935 Calificaciones | Versión: 1.0.0

Panache Digital Games

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Descarga Ancestors: The Humankind Odyssey en PC con GameLoop Emulator


Ancestors: The Humankind Odyssey, es un popular juego de Steam desarrollado por Panache Digital Games. Puede descargar Ancestors: The Humankind Odyssey y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Ancestors: The Humankind Odyssey juego de vapor

Ancestors: The Humankind Odyssey, es un popular juego de Steam desarrollado por Panache Digital Games. Puede descargar Ancestors: The Humankind Odyssey y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Ancestors: The Humankind Odyssey Funciones

Ancestors: The Humankind Odyssey is a third-person open world survival game where you Explore, Expand, and Evolve to advance your clan to the next generation in this exhilarating new adventure from Panache Digital Games.

Embark on the most incredible odyssey known to humankind: human evolution. Spanning from 10 million to 2 million years ago, begin your journey, before us, in Neogene period Africa. Explore a beautiful yet ruthless world, from swinging through tree branches in the jungle to stalking prey across the golden savannah grasslands. Decide what attributes to learn and hone in order to pass down knowledge to future generations, from crafting tools to enhancing evasive tactics against predators. Just like real life, make sure to eat, drink, and sleep to stay alive and have the energy to face any danger that may come your way.

Grow your clan and find strength in numbers as you progress through critical evolutionary stages of human evolution. Your choices will write your clan’s story and determine if you can survive your evolution.

Explore Ruthless Africa

Explore the never-before-experienced world of Neogene Africa starting 10 million years ago at the dawn of humankind. From the tops of tree canopies overlooking lush jungles to the golden grasslands of the savannah, traverse a beautiful yet unforgiving landscape. For every breath-taking view, beware of the weather, predators, and other dangers that threaten your survival.

Expand Your Territory and Grow Your Clan

Increase your chances of survival by uniting new members of your species and giving birth to future generations. Control different clan members, form bonds to create families, and work together to intimidate predators during expeditions. Conquer fear as you explore unknown locations in order to expand your territory.

Evolve Through Multiple Generations

See the physical and intellectual evolution of the first hominids as you explore, learn, and survive. Spanning from 10 million to 2 million years ago, play as one of the first hominids and evolve over the course of millions of years during key stages in human evolution. Make crucial discoveries and hone physical abilities that will be passed down to future generations such as Ardipithecus ramidus and Australopithecus.

Choose How You Survive

Evolution was not written in stone. Your decisions shape how you will overcome obstacles, increase your species, and what knowledge will pass on to future generations. Focus on specific attributes or choose a more balanced approach to survival. Your clan’s ability to survive will be directly impacted by your choices, making each player’s experience unique.

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Descarga Ancestors: The Humankind Odyssey en PC con GameLoop Emulator

Obtén Ancestors: The Humankind Odyssey juego de vapor

Ancestors: The Humankind Odyssey, es un popular juego de Steam desarrollado por Panache Digital Games. Puede descargar Ancestors: The Humankind Odyssey y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Ancestors: The Humankind Odyssey Funciones

Ancestors: The Humankind Odyssey is a third-person open world survival game where you Explore, Expand, and Evolve to advance your clan to the next generation in this exhilarating new adventure from Panache Digital Games.

Embark on the most incredible odyssey known to humankind: human evolution. Spanning from 10 million to 2 million years ago, begin your journey, before us, in Neogene period Africa. Explore a beautiful yet ruthless world, from swinging through tree branches in the jungle to stalking prey across the golden savannah grasslands. Decide what attributes to learn and hone in order to pass down knowledge to future generations, from crafting tools to enhancing evasive tactics against predators. Just like real life, make sure to eat, drink, and sleep to stay alive and have the energy to face any danger that may come your way.

Grow your clan and find strength in numbers as you progress through critical evolutionary stages of human evolution. Your choices will write your clan’s story and determine if you can survive your evolution.

Explore Ruthless Africa

Explore the never-before-experienced world of Neogene Africa starting 10 million years ago at the dawn of humankind. From the tops of tree canopies overlooking lush jungles to the golden grasslands of the savannah, traverse a beautiful yet unforgiving landscape. For every breath-taking view, beware of the weather, predators, and other dangers that threaten your survival.

Expand Your Territory and Grow Your Clan

Increase your chances of survival by uniting new members of your species and giving birth to future generations. Control different clan members, form bonds to create families, and work together to intimidate predators during expeditions. Conquer fear as you explore unknown locations in order to expand your territory.

Evolve Through Multiple Generations

See the physical and intellectual evolution of the first hominids as you explore, learn, and survive. Spanning from 10 million to 2 million years ago, play as one of the first hominids and evolve over the course of millions of years during key stages in human evolution. Make crucial discoveries and hone physical abilities that will be passed down to future generations such as Ardipithecus ramidus and Australopithecus.

Choose How You Survive

Evolution was not written in stone. Your decisions shape how you will overcome obstacles, increase your species, and what knowledge will pass on to future generations. Focus on specific attributes or choose a more balanced approach to survival. Your clan’s ability to survive will be directly impacted by your choices, making each player’s experience unique.

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Información

  • Desarrollador

    Panache Digital Games

  • La última versión

    1.0.0

  • Última actualización

    2020-08-27

  • Categoría

    Steam-game

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Reseñas

  • The Captain

    Aug 10, 2023

    I'm re-downloading as I type this to play it through for the third time. First playthrough was natural, second was for the cheevos, and this time is because I just miss this game. I love everything about Ancestors, I just wish there was more of it! Clocked in two playthroughs and all cheevos in just under 70hrs. Great game, have been and will continue to recommend it!
  • gamedeal user

    Aug 7, 2023

    10.000.000/10 I'll play this 500 hours when I get lots of free time. Mark this.
  • gamedeal user

    Aug 31, 2020

    This is a very hesitant thumbs up, and even then I'm not sure it's correct. I'd only suggest picking this up if it's heavily discounted. If you're not sold on the theme, skip over it entirely. Somewhat amusingly for a game about evolution, the biggest problem Ancestors has is that everything follows a rigid formula. I don't think the devs finished making the game. There's no story, no objective, no purpose to evolution. It's super shallow. It's also kinda fun, but this might be 'fun to watch a car crash' style fun? I'll try and break down what went wrong, and why for some reason I still enjoyed bits of the game. The game also adamantly refuses to use terms like 'skill tree', 'experience points', etc. For the sake of the review I'll use them, but note the game uses confusing terminology throughout. First, the controls. Oh heck the controls. The game has too many actions for a typical controller, so it ends up using a context-sensitive system. However the buttons used are not ideal. For example (using a 360 controller), holding A will sprint. Releasing A whilst moving will jump. Releasing A whilst not moving will cancel a jump. Pressing A whilst falling will grab onto something, if there's something to grab. Pressing A near an item will pick it up/interact with it. Pressing A whilst holding a consumable item will consume it. Pressing A whilst standing in a body of water - with no items in hand - will drink the water. Pressing A in combat will dodge OR attack (I'll get to this soon). It should be obvious how this system breaks down. What if I want to drink water whilst near an item? You can't, you grab the item. You equally might just jump off a cliff by mistake. This happens far too much. I was fighting against the controls the entire time. The core mechanic of Ancestors is evolution. Take a bunch of hairy people, and progress them from sitting in poop to stabbing elephants with a pointy stick. Alright, I'm interested. It's a novel premise that hasn't really been explored before. Immediately this starts out good. New skills are unlocked rapidly early on, and they make a difference. Mobility goes from feeling clunky to (somewhat) fluid. New food options can be adapted to by sucking it up, eating them, and suffering with the ill effects. Learning to walk can be done by forcing yourself to stand up, walking a few steps, then falling over. Keep trying, you'll get it! I loved this. Skills work on a two-tier unlock system: first you have to learn the skill, then you have to pay XP to acquire it. I also enjoyed this as it both captured the spirit of evolution, and mechanically felt great. However, evolution became less cool over time. By the end I was actively resenting it. There's two major problems here. The first: in order to evolve you have to reset the skill tree, but you get to make some skills permanent. The amount you can lock down varies by how many kids you have, and RADIATION FROM METEORITES (yes, literally). Once an upgrade is permanent it's permanent for all future generations. Everything else is lost - you still have the skills available, but you need to pay xp to get them back. This could work in theory, but in practice it's painful. Skills unlock by holding a button for 5-10 seconds, once per skill. The game makes you do this hundreds of times. This was at least an hour of real time. On top of this, there's an RNG mechanic where some babies will generate new permanent skills after evolving. This is why you're forced to reset the skill tree, because you can't unlock much without the special baby skills. This leads to a boring mechanical meta: have 6 kids, pass a generation, repeat, evolve, go back to step 1. Repeat until it feels too gamey, then go stab a rhino or something. The second problem is the world itself. Whilst your own species evolves over time, the simulation does not. It's the same in the first minute as it is in the last. Even weirder - when you pass 'millions of years' during evolution, the simulation doesn't change. It just force-respawns all items and animals, but otherwise continues from the same second. This leads to nonsensical situations, such as my stockpile of raw meat which was still fresh after 6 million years. This also means evolution serves no purpose; it's viable to survive without unlocking a single skill, and each skill makes the game a little bit easier. Evolution doesn't grant access to new mechanics, nor new areas to explore. It's just evolution for the sake of it, and the more I evolved the more boring the game became. The first few hours were incredible (also terrifying): I didn't understand the world, and everything felt more powerful than me. By the mid-game I ran past everything because I had no reason to engage with it. There's no objective, no story, no narrative, no evolution of challenge. The later areas feel rushed and unfinished, with no reason to explore them. On the subject of locations, oh dear. What happened here? The game starts off in a confusing jungle. It feels claustrophobic, menacing, almost an extinction level threat. But it also offers verticality, plenty of different routes to advance forward, and lots of hiding spaces for nasty snakes to jump out of. Then it becomes an open lake, when the tribe has no swimming ability. Then, as you start to learn how to swim, it changes to large grassy plains and never has swimming again. Then it's a wide open savannah, and finally a wide open desert. There's a few minor changes between these, but that's essentially the layout. The problem here: there's nothing to do in an empty plain! In the jungle you can climb trees, swing from vines, scale rocky cliffs, swim through lakes, and so on. In a wide open plain all you can do is run. This actively took away gameplay options. Whilst it was nice that the map became more open as my species learned how to be bipedal, it also became boring. There was nothing to do except sprint between points of interest for exp. The jungle has snakes and alligators that are terrifying threats early game. The lake/grassy/woodland areas serve no purpose and should have been cut. The open plains has a full menagerie of creatures: snakes, rhinos, elephants, sabre-tooth tigers, jackals etc. Unfortunately these all have the same AI. They sit around in a pack doing nothing, then attack you if you go near. That's it. The map design is also too formulaic. There's 6-10 'oasis' locations in each biome, and these always have 100% of your tribe's survival needs in them. There's no reason to explore or take risks when there's no reason to leave your oasis. Why become an omnivore when you have infinite edible plants in every oasis? Why migrate when you don't need anything from the savannah? Ancestors could be amazing if they fixed this aspect of it. If the plants didn't respawn you'd have a reason to become an omnivore and fight for food. The game needs some kind of extinction-level threat that forces you to adapt or die, rather than adapt 'because there's no gameplay if you don't'. There's also combat in this game, but dang it's awful. When an enemy attacks the game goes into bullet time, then you have to hold A, and then either point the left stick at the enemy to attack or away from them to dodge. That's it. Congratulations, you now know how to beat every creature in the game without exception. You might lose if you don't have a pointy stick, but you will always win if you do. To make up for it, all sticks break after exactly one use. This system sucks. When you attack you get a cool cinematic cutscene, and these are visceral as heck. You'll stab a creature in the gut, jump on its back, then pummel it in the head with your fists until it dies. This is awesome! I just wish it was me pulling it off, and not a scripted cutscene triggered by me pressing A once. There's a few more mechanics to the game, but this review is hitting the character limi
  • gamedeal user

    Dec 15, 2020

    This game is the perfect example of an interesting concept being executed with thought and care; resulting in an incredibly unique adventure experience. Is this a game for everyone? No, it is not. However, if you enjoy games that involve exploration, experimentation and logical puzzle solving. You will definitely enjoy this game. The core of Ancestors: The Humankind Odyssey is that you are starting as our earliest ancestors and exploring, experimenting and evolving over millions of years until you eventually become the earliest relatives of HomoSapiens. The game doesn't hold your hand, you are responsible for learning the various actions and interactions with the world and the objects in it. The game thrusts you into the same mindset of our early ancestors. You want to make a sharpened stick? Well, you are going to need to figure out the interactions required to do it. But you aren't done there, as you get more comfortable experimenting with interactions, you may find ways to refine the process and in doing so you will unlock the neuronal potential of your chimps. Essentially you are growing alongside your chimps; as you figure out more about the game and its processes your chimps evolve and adapt more and more to their environment and move ever closer to becoming early humans. Visually the game is beautiful. Never once did I get bored exploring the massive game world presented to me. Many times I was actually awe struck by the beauty and immensity of it. I still remember when I was out exploring trying to find a better settlement for my clan and crested the top of a rock formation to be greeted with the sight of the Savannah sprawling out before me. I remember excitedly making may way down to try and explore this new biome, only to have to retreat battered, bruised, and bloody because my chimps were ill adapted to this new environment. I also remember the immense satisfaction I felt when I evolved my chimps to better handle this new challenge, then returned in force with my clan to claim our new home. Overall, this game has become one of my most memorable gaming experiences. I loved every second of the 70 hours I put into it. Is it perfect? No, there are some bugs and there is some jankiness here and there. Sometimes trying to figure out how to trigger a particular evolutionary path can be frustrating but with the exception of one (I won't name it for spoiler reasons), they were usually intuitive and left me face-palming when I finally figured out what I needed to do. If you want to experience an epic and immersive adventure that is tied directly to our own heritage, I HIGHLY recommend this game. EDIT: One thing that I guess needs to be added is that if you are the type that can't stand playing a PC game with a controller, then don't bother. This game requires a controller for maximum enjoyment.
  • gamedeal user

    Aug 30, 2020

    Reject humanity, become monke
  • gamedeal user

    Sep 2, 2020

    This game frustrates me to no end. On the other hand, I absolutely love the movement dynamics, the evolution system, the world itself and exploring, and the overall underlying concept, yet at the same time, the game has such clear flaws and missing elements that playing it just makes me sad for what it could have been. The most glaring of these flaws is the total lack of proper outside pressures on your tribe, be it from scarcity of resources, actually dangerous predators, and most importantly OTHER tribes of apes. As it stands, there is basically zero reason to ever go out of the jungles and explore the map outside of sheer curiosity of the player and the banal desire to "just finish the game", which in itself isn't exactly fun because the game never ups the challenge the gameworld presents to the player, nor do the base gameplay mechanics ever really expand, or interact with one another in any interesting way. For example, you can't place food to attract prey animals to a location where you could trap them or hunt them more easily. However ,it is the lack of other ape tribes is something I am utterly baffled by, and have yet to find any explanation to why the devs decided to make your ape tribe the sole monkeys in the game. Territory disputes between apes is a big part of their behavior, as was most likely the same case for our ancestors, and the lack of them just makes the game world feel utterly empty. Having to deal with other tribes would have opened up a whole new element of gameplay to the game, which in my opinion, would have improved this game tremendously. All in all, the above flaws basically mean that once you have figured out the intentionally obscure ways of how the game mechanics work (and unlocked the few that are behind evolution leaps), the whole gameworld becomes your oyster and you face basically zero challenges from the game which ends up making the whole experience dull. In short, this game could have been a masterpiece, and it has a good idea at it's core, but for some reason the devs failed to implement vital elements that would make the game actually engaging to play in the long term. Thanks for reading my blog.
  • gamedeal user

    Nov 3, 2020

    This game is a radically new way of telling the oldest story. My biggest gripe is that nobody told me it's intentional to not have a clue how to play. The game is designed to make you learn just like an ape from 10 million years ago. You're taught how to walk and climb, and that's about it. Everything else is banging your controller (which is nearly required) against your desk like an ape with two rocks. You're supposed to struggle and be confused and die, because damn Nature, you scary. There are plenty of resources to help you learn how to play and what to do, but for the full experience, avoid these and learn on your own how to fix the burning bite from the wiggly hissing meat tube.
  • gamedeal user

    May 2, 2021

    This is not a game for the impatient, those who just want to get straight into the action or those who need clear goals and direction. It takes many hours to truly get a feel for and at first, it is extremely difficult - you and your tribe are a bit useless, you are a prey animal and everything will try to kill, injure or envenomate you. The last part doesn't change throughout the entire game, but as you unlock neurons and evolve, you will become far better at defence, attack, resource gathering, senses, production, social ties and more efficient with energy expenditure, so it becomes far less fraught. I cannot stress enough that this will take time - many, many hours. If you do not like games that are slow paced with occasional (you hope) moments of life or death panic, this is not the game for you. If you do not like games that are repetitive (and I admit tediously so sometimes) and based on survival (you have to eat, sleep, drink and not over-stress yourself just like reality), do not bother. If you are looking for a game that will guide and tell you what to do, it is not worth your money. Also the save system, while I understand the idea behind it, is not very practical for real life. You can only save on a sleep spot, so if you have a time limit on your gaming you have to plan to be back at your base so you can do so. If you *are* interested in the theme of the game and are willing to put in the time and push through the setbacks and challenges you will face, however, it's definitely worth a buy. The map is enormous, there's tonnes to explore and sometimes you just have to stop and marvel at the scenery (and hope nothing is stalking you as you do so). Personally I *love* the freedom of it all; I don't like games that try to shoehorn me down a particular path, I like being given the stage and left to do as I wish - this game is perfect for that. Once you've mastered combat and dodging you'll pretty much never die unless you run your ape into the ground or misjudge a jump, but the feeling of being alone at night and suddenly knowing there's a threat around still manages to give chills even now. I certainly hope for a follow up or two to this game.
  • gamedeal user

    Oct 20, 2021

    Ape Alone, Weak.... Apes Together, Strong!!!
  • gamedeal user

    Jun 1, 2021

    Reject humanity, Return to monke
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