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BloodLust Shadowhunter

BloodLust Shadowhunter

81 Positivo / 252 Calificaciones | Versión: 1.0.0

WRF Studios

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Descarga BloodLust Shadowhunter en PC con GameLoop Emulator


BloodLust Shadowhunter, es un popular juego de Steam desarrollado por WRF Studios. Puede descargar BloodLust Shadowhunter y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén BloodLust Shadowhunter juego de vapor

BloodLust Shadowhunter, es un popular juego de Steam desarrollado por WRF Studios. Puede descargar BloodLust Shadowhunter y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

BloodLust Shadowhunter Funciones

BloodLust is a present-day Dungeon Crawler where players will journey into the depths of darkness searching for a great evil, while struggling to decide whether to destroy or embrace their Kindred family.

The last member in a coven of "ShadowHunters" find themselves resurrected into a lost city terrorized by the all-powerful "Emperor" Ranior, a monstrous vampire lord.

Haunted by visions of darkness and tormented by their ghosts from the past, the hunters struggle daily, though they always continue to move forward.

With each victory they grow stronger, increasing bloodline and skills in the "Dark Arts", but all at the cost of their humanity. With each new bloodline, they find themselves turning more into the vampiric monsters they were resurrected to destroy.

In the end, their great power will be challenged only by themselves, as they will have to face the source of their own immortality and decide whether to embrace the darkness or destroy it... What Would You Choose?

Gameplay

-----------------------

Bloodlust is a huge "Dungeon Crawler" style game where your character (a Warrior, Thief, or Witch) will explore extremely deep dungeons, passages, asylum basements, tunnels, sewers, and caves in search of secrets, traps, and rare loot, all while battling various enemies and creatures in order to uncover the truth behind a dark society.

  • - Play as a Male or Female Vampire with Classes Including Witch, Thief or Warrior

  • - Sire Others with your "Embrace" to Build your Family of Minions

  • - Learn and Increase Vampire Disciplines, Skills, Talents and Attributes

  • - Dynamic Loot and Procedurally Created Areas Create Infinite Replay-ability

  • - Non-Linear World Allows Players to Follow Their Own Path and Quest Goals

Key Features

-----------------------

  • Bite and Sire Others to Join Your Family

    Create a family where each member can help you gain experience, find loot, or sire others. Communicate and control with your members telepathically to use their growing strengths along with your disciplines to achieve victory amongst the Kindred rivals.

  • Procedurally Generated Areas

    Explore and 'crawl' through vast dynamic dungeons, caves, passages and sewers with multiple floors delving deeper into darkness while searching for ever increasing valued loot, treasures and powerful weapons.

  • Grow Your Bloodline

    Using talents, disciplines and attributes, you decide how to grow your character from a weak fledgling into a powerful Vampire, capable of leading an entire faction of Vampires.

  • Vampire Disciplines

    Join rival clans to earn reputation while learning each group's unique skill set. The choice is entirely yours to either stay loyal or backstab, bluff, and lie while creating chaos from inside the clan's political hierarchy.

  • Non-Linear Story and Gameplay

    Hidden from light, this Dark City is yours to uncover and explore however you desire. Hide in the shadows, while traveling underground or interact with factions directly under their noses using the art of the embrace, seduction and persuasion to mask where your true loyalty lies. Your decisions can affect dialog choices or avoid quest outcomes entirely.

  • Dynamic Loot From the Fallen Kindred

    With a bloodline that dates back over 3000 years it is not inconceivable that a few valuable items, from the fallen kindred, may have been lost along the way. Buried deep below in the Dark City's ancient past, lies thousands of randomly generated weapons, loot, and equipment. A bounty for the few souls brave enough to seek it out.

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Descarga BloodLust Shadowhunter en PC con GameLoop Emulator

Obtén BloodLust Shadowhunter juego de vapor

BloodLust Shadowhunter, es un popular juego de Steam desarrollado por WRF Studios. Puede descargar BloodLust Shadowhunter y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

BloodLust Shadowhunter Funciones

BloodLust is a present-day Dungeon Crawler where players will journey into the depths of darkness searching for a great evil, while struggling to decide whether to destroy or embrace their Kindred family.

The last member in a coven of "ShadowHunters" find themselves resurrected into a lost city terrorized by the all-powerful "Emperor" Ranior, a monstrous vampire lord.

Haunted by visions of darkness and tormented by their ghosts from the past, the hunters struggle daily, though they always continue to move forward.

With each victory they grow stronger, increasing bloodline and skills in the "Dark Arts", but all at the cost of their humanity. With each new bloodline, they find themselves turning more into the vampiric monsters they were resurrected to destroy.

In the end, their great power will be challenged only by themselves, as they will have to face the source of their own immortality and decide whether to embrace the darkness or destroy it... What Would You Choose?

Gameplay

-----------------------

Bloodlust is a huge "Dungeon Crawler" style game where your character (a Warrior, Thief, or Witch) will explore extremely deep dungeons, passages, asylum basements, tunnels, sewers, and caves in search of secrets, traps, and rare loot, all while battling various enemies and creatures in order to uncover the truth behind a dark society.

  • - Play as a Male or Female Vampire with Classes Including Witch, Thief or Warrior

  • - Sire Others with your "Embrace" to Build your Family of Minions

  • - Learn and Increase Vampire Disciplines, Skills, Talents and Attributes

  • - Dynamic Loot and Procedurally Created Areas Create Infinite Replay-ability

  • - Non-Linear World Allows Players to Follow Their Own Path and Quest Goals

Key Features

-----------------------

  • Bite and Sire Others to Join Your Family

    Create a family where each member can help you gain experience, find loot, or sire others. Communicate and control with your members telepathically to use their growing strengths along with your disciplines to achieve victory amongst the Kindred rivals.

  • Procedurally Generated Areas

    Explore and 'crawl' through vast dynamic dungeons, caves, passages and sewers with multiple floors delving deeper into darkness while searching for ever increasing valued loot, treasures and powerful weapons.

  • Grow Your Bloodline

    Using talents, disciplines and attributes, you decide how to grow your character from a weak fledgling into a powerful Vampire, capable of leading an entire faction of Vampires.

  • Vampire Disciplines

    Join rival clans to earn reputation while learning each group's unique skill set. The choice is entirely yours to either stay loyal or backstab, bluff, and lie while creating chaos from inside the clan's political hierarchy.

  • Non-Linear Story and Gameplay

    Hidden from light, this Dark City is yours to uncover and explore however you desire. Hide in the shadows, while traveling underground or interact with factions directly under their noses using the art of the embrace, seduction and persuasion to mask where your true loyalty lies. Your decisions can affect dialog choices or avoid quest outcomes entirely.

  • Dynamic Loot From the Fallen Kindred

    With a bloodline that dates back over 3000 years it is not inconceivable that a few valuable items, from the fallen kindred, may have been lost along the way. Buried deep below in the Dark City's ancient past, lies thousands of randomly generated weapons, loot, and equipment. A bounty for the few souls brave enough to seek it out.

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Información

  • Desarrollador

    WRF Studios

  • La última versión

    1.0.0

  • Última actualización

    2015-09-21

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Mar 3, 2015

    Think of this as a better version of Vampire The Masquerade Redemption :) so far only got out of the starter area, however while where to go was tricky to find out, it's not impossible to solve on your own, the combat works quite well (I chose to be a witch), so far my fireballs are super effective and my minion tanks for me! minor grievances: - I crashed once. The game saves often for you, so I had no problems picking it back up again though. - some areas make my FPS drop right down, only lasts for a few seconds. - my minion has the worst pathfinding ever, I have to keep on using "come to me" however, the game is in early access, I imagine everything will be fixed in due time. If you enjoyed Vampire The Masquerade Redemption (combat is closer to that one than to bloodlines, though in this one you will always hit if you aim right, it's just a question on how much damage you will do), I definitely recommend it!
  • gamedeal user

    Mar 5, 2015

    Like a Durian, this game looks ugly, stinky... but tasty! quite interesting game. Obviously targeted for VTMB fans. if you are, I'll recommend this. However, srsly Dev guys, you need MUCH better voice actors. I'll count this as one of the world's WORST voice acting.
  • gamedeal user

    Mar 11, 2015

    It starts out a little Janky but after getting used to the controls I found it was kinda fun. Don't think this is an open world rpg, it is not. The game is mostly about loot, deep deep dungeons over 100 levels deep and a little faction questing..........but mostly dungeon crawling and it does that fantastically!!! I'm just over 20 hours in and lv 20 with some nice gear, just did some faction quests which got me to lv 10 down in the main dungeon with lv 25 my next stop. I will be spending a lot of time trying to see how deep I can go..........well worth the few bucks I spent on this..........GET IT if you like chests of loot, bags over flowing with crap and you wondering if you should go back to the vendors and your stash or keep going! 8/10......this may have been in the works for years and that is ok, updates are rolling as of 10 March 2015 so get your sword and helm and get moving.
  • gamedeal user

    Mar 15, 2015

    Let me start out by saying this is not a bad game by any means. There's a lot to be impressed with considering the game was put together almost entirely by one man. I respect that, and he did a lot of things right. For instance, some of the melee combat seems decent, there are some varied vampiric disciplines (spells/powers) you can cast/use. The game even has a Diablo-style loot system with items of different levels of quality, scrolls of identification, etc., 200-floor dungeons that randomly generate their arrangement with more XP and loot rewards the deeper you go, etc. Although there are flaws with each of these, they're mostly done very well and I know this was a lot of hard work for the developer. The city map looks quite nice. It's a small, urban cityscape. Businesses are still open, though some have closed, and it looks good. A tree is growing out of a curb on one street I noticed, which looks cool, but the city looks too active for that to make sense. Weird, but I'm fine with it, even if it does make me scratch my head. One final note on the positives for this game: most of the music "works" and isn't very noticable, which is just fine, while a couple of the songs (tattoo parlor radio and main city hub in particular) were enjoyable and set the mood, respectively. That said, I was at odds deciding whether or not to give it my recommendation. Simply knowing few people were involved in the game's creation, the fact it's (at the time of this review) still in early access, and it was decent enough that I could play it as long as I did...these things make me want to give it a recommendation, but those aren't particularly good things about the game. At the time of releasing the early access of this game, the store page shows the developer estimated 2-3 months before it would leave early access. When I talk about the negatives about this game, I'll keep in mind that this is the state of the game now if someone purchases it, and that the negatives I will point out will not be ones I expect the developer to address within that estimated time frame due to the extremities of these negatives. Like I said, it's not a bad game; just an okay one I couldn't get into despite having a big interest in the subject matter and genre. Here are some of the negatives: The NPCs are very poor characters for the most part. The rare few who seem to have the slightest bit of personality are okay at best. The world also feels extremely empty. I don't mean bleak or hopeless; those are great for this kind of setting. No, I mean that there just aren't enough NPCs around for you to interact with or even those that just wander around making the world feel inhabited. I have encountered a total of three NPCs in the big city hub's streets. Imagine if Santa Monica in Bloodlines or Prague in Redemption had a total of 3 NPCs on the streets at night. Each building typically features 1-3 NPCs in it, with the exception of the night club, which I believe has 5 or 6. Many of these do not speak or give quests. I just don't feel supernatural in this game, despite playing as a vampire. I wanted to play as a monster; not as an average person in the game's world. By not having a real human presence, my character is the average, normal person in the setting. I've only seen 3-4 NPCs which seemed to be human, and none of them are actual characters. One of them was just a random human to send to vampires to feed on, and the other three just lay or wander around until you turn them into vampires. Once you've done that, you're in a world without humans. That takes much of the fun out of being a vampire in the game. What's worse, it makes no sense that this many vampires can sustain themselves in a city without humans. There aren't any "vampires require invitations to enter homes" rules that the game has mentioned, so it's unlikely that the humans are just asleep at home, and as Bloodlines, Redemption, the real world, and many other games have shown, fair amounts of people are outside at night in urban areas. Even vampires aren't walking around the city aside from the player. Humans seem to know all about vampires as well, because one of the three humans on the city streets says something to the effect of "Oh, your teeth. You're one of those monsters, aren't you?" Although Shadowhunters (vampire hunters) exist, regular humans seem to know about vampires' existence. It feels so awkward without in-game lore and explanation to make sense of vampires' place in this world. Despite there being five vampire clans, bunches of items, a number of powers and enemies, there just isn't much in the way of lore/explanations for things to understand the setting and get into it. The story is almost non-existent so far, and I've gone through several main quests thus far. The game begins as you wake up in a sarcophagus, freshly turned, and get a message from your sire to come find her. You don't know who she is and you need to get out of some ruins and go to a tattoo parlor to find her. Everything that's been happening since then is a boring fetch quest of sorts. The plot developments haven't interested me or surprised me, and today, I loaded the game up to continue, opened my quest log, and just stared at it, blinking, thinking to myself "Why am I still playing?", and then quit. I'd been forcing myself to play as far as I'd gotten, and absolutely nothing sounded fun to do, even if it just meant going to kill things in the 200-floor dungeons. If a game doesn't have a setting or story interesting enough to interest me in continue, the gameplay must be absolutely fantastic for me to get past that, and the gameplay is just "decent." The controls and combat are comparable to blood lines, which isn't a good thing, though it is a little bit smoother when it comes to melee. You fight in third person and can use a variety of spells/disciplines. I haven't tried the ranged weapons, though I hear you will run out of ammunition pretty often at present. I will say that the combat is better than VtM Redemption's, but that combat was pretty awful (great story, though). At the end of the day, I had no motivation to play the game and found myself uninterested in the setting and what I was doing in it the more I played, despite loving vampires and enjoying action RPG antics. Its actual gameplay wasn't enjoyable enough to drive me just by itself, and the story and characters are very forgettable with rare exception. This is not a bad game, but it just isn't all that good. That said, the developer really should be proud of what he's accomplished and I applaud him for his hard work, but I simply cannot recommend playing this game. I have many technical issues with the game which I haven't mentioned, but I won't hold them against the game in this review, because I believe the developer is still looking into them. The things I've covered here as negatives, though, seem highly unlikely to change or change sufficiently, given the amount of time and money involved in changing/adding to them.
  • lqtfoca

    Mar 19, 2015

    First of all, you have to consider that THIS IS NOT A GAME BASED ON THE WORLD OF DARKNESS WORLD, so it isn't related at all with Vampire Masquerade Bloodlines, or Vampire Masquerade Redemption. Nevertheless, it reminds of these two games pretty much on several details, like it is set in an urban modern vampire's underworld, it's pretty atmospheric, it's pretty much a role game that allows you to make choices and it features a bunch of vampire clans with its own habilities. But BloodLust: Shadowhunter is pretty much a game on its own: it displays an open world, dungeon-crawler-oriented universe with a number of NPCs, plenty of loot-searching and dungeon-crawling exploration (dungeons are large and may have up to 200 levels). On the down side, when you play the game you soon realize some features are a bit rough round the edges and need more polish: the graphics aren't bad, but they are a bit out of date. So are some mechanics, models, aesthetics and animations, but still, they are ok and they show a certain amout of detail in their design. The voice-acting is good, considering it's an amateur work, but could be much better and more varied if the developers spent some money on hiring professional actors. As an early access game, it is common to find glitches and bugs still, but as a whole, the game is quite solid and playable at this moment, and most of the bugs are being fixed by the developer. In sum, the game needs polish and could reach a very high standard if more people would be involved in the development (most of the work has been done by just one person, which, given the final result, is really impressive). On the up side, the game is pretty atmospheric and dark, and you play some sort of vampire "tomb raider", so you constantly depend on flashlights. Dumb idea, considering you control a vampire and they can see in the dark? Not really, the dependency on flashlights really adds atmosphere to the gameplay, more considering enemies tend to spawn from the air at every corner, and otherwise you're alone in the dark and won't see a thing except distant lights and glowing eyes gazing at you. The combat mechanics are quite decent and as a vampire you have plenty of fancy powers and abilities to use against your enemies. You also have the ability to sire some NPCs, command them to carry out different tasks and make your own clan. There's also a vampire clan system, so you can allign with one or another clan and improve your renown among them (which translates into learning their habilities). BloodLust: Shadowhunter is a more straight-forward game than VM. Bloodlines, it lacks a bit of its charisma or personality, but in some ways it takes the game experience further and expands it, in comparison with the Vampire Masquerade game. All in all, BloodLust: Shadowhunter offers hours and hours of exploration, fighting, looting, dungeon-crawling and good fun, if you are ready to forgive the usual glitches and unfinished and out of date look of some models and mechanics. Still, consider it is an early-access game and is still beta, and the developer is working hard to polish things and fix bugs in an almost daily basis... For me, it is definitely a game worth playing, and an ambitious and promising one. If you like proper vampire games, give it a try. In the end, this is the only serious attempt to a good vampire pc game we have had in years -and a successful one.
  • gamedeal user

    Apr 22, 2015

    This is the crowning jewel of pre-release games. I kid you not. Day one, I found an exploit and two major bugs that could have wrecked the game. I pointed them out on the game forum. Day two, they were gone. The very next day I pointed out a couple interface anomolies, such as highlighting the slots where you place pieces of armor. Day three, they were gone. I pointed them out, and within the next six hours a patch arrived that addressed *minor* annoyances, and let me assure you they were minor--this is a pre-release game. I did not expect it to run well on my PC. I did not expect it without bugs. No, I expected it to be a good game that required polish. Apparently, ONE designer did this whole game! If that's not polish, I'm not sure how teams of 17+ can complain. As far as gameplay, this is Vampire: the Masquerade: Bloodlines meets Diablo, as other reviewers have pointed out. What they have not pointed out is the nuances of dungeon crawling, such as secrets to be discovered, minor puzzles, and side areas nobody gets to discover. They even have lockpicking, keys, doors that require opening, and traps for the unwary adventurer. See? Diablo, this is not. It comes across as a homage to World of Darkness, in its raw form, but streamlined down to a very narrow interface which is easy-to-learn, hard-to-master. If you like vampires. If you like dark fantasy. If you like traditional fantasy. If you like MMOs. If you like RPGs. If you like sci-fi. If you like Chinese soap operas. If you like dhampires. If you like your mother. Hell, if you like anything about PRE-release gaming, or even just gaming in general, BUY THIS IMMEDIATELY. If I could hold ten thumbs up I would! I can only hope the game progressively gets better from here. I feel I have gotten my full money's worth. A cinema ticket costs less! Seriously. Buy it! Games deserve this type of dev support. That's even without the synergy, and gameplay balance, here--that combine to make this video game more than the sum of its parts. Even in its pre-release form, this is shaping up to be a visceral, and pulse-pounding (forgive the pun) experience. No kidding! Buy. Just. Click. It. EDIT: I have just gotten into the city areas. I will continue this review as I go. As it stands, the dev support alone has me sold on that movie theater ticket. ;) UPDATE 9/27/2015 (Shortly after Release): I cannot update my original opinions without altering the original review, so as of now, the visuals lack, but the gameplay is nicely polished. It adds up to a more action oriented experience than Bloodlines, but with more depth and sophistication than Diablo. I would ding it slightly for not being as polished as a commercial release, but that is where that ends. In spite of graphics, this is a monumental achievement for one man. For the price of a movie ticket, you get a first-person Diablo, in a World of Darkness-type setting, that nails gameplay and displays polish. Please note this is an independent release, and I think the price tag nicely suits it, though I would have paid $29.95 for the gameplay I got out of it, minus that other games are now haunting my time (Beware of Steam sales!) In conclusion, I would not buy it purely for boredom, but it is one of those "in-between" games where you can engage your RPG addiction before moving onto the dozen or so commercial releases stacked in your library. I would nicely rank it 8/10. Maybe an 8.5 if you like vampires or ARPGs.
  • gamedeal user

    Jun 23, 2015

    After 115 hours of gameplay I decided that it is time to write a small review about a well made classic WOD game. [b] Story [/b] In Bloodlust Shadowhunter you are playing a newborn fledgling woken up in the middle of some ruins. Having no idea about what has /is happening he starts seeking the meaning of his existence. Fortunately he got help by a voice that is talking and guiding him in the beginning. [b]Character[/b] In the very first minutes you can select to be a male or female vampire or a dhampir (ok, dhampir sounds funny). A Dhampirs is half vampire, half human, that means he is a bit weaker as a regular vampire, but he also requires less blood and is more resistant to fire, light and silver. Once this is done you must now choose one of three classes that are warrior, witch, criminal (melee, casting or ranged class). Each of them provides you with different attributes: Strength, dexterity, charisma, vitality, intelligence and persuasion. Ok, now that the easy part is done you have to "Roll the dice" untill your most favorable stats are shown (I always loved this feature) stats like Health, Stamina and Reputation will be determined here and you can reroll till you get the most powerfull combination fitting to your playstyle. Most of the stats are self-explanatory but some are more important to progress faster in-game. -Persuation is one stat you should always spend some points because it enables you many dialog options that can help you saving a lot of work and time. -Intelligence increases the chance of getting talent points when leveling up. These are used in your talent tree that is randomly generated everytime you create a new character. It becomes visible only after you have created your character! Everytime you level up you receive 5 attribute points and 1 skill point +randomly 1 talent point (inteligence lvl /2). [b]Features[/b] The npc's in Bloodlust are mostly clanmembers of different clans. We got Vangres, Shadistin, Vurkas, Scades and Furlores. If you manage and make them to like you (using persuasion, do quests) your reputation with their clan will increase and enable clan related skills that can be purchased with your skill points. Some clans are more important to warrior classes (Vangres) some more important to caster (Vurkas) and some more to criminals (Scades). [b]Create your own clan (family)[/b] One highlight of this game is the ability to sire humans by drinking their blood. Once they become a member of your family you can send them to do various errands for you like collecting loot, collecting blood, assisting in combat and getting more family (victims). I managed to sire 4 and everyone got 10 victims. So I got a nice family of 44 members. In the latest versions you get extras for having more members (like another penthouse and more). [b]Explore and Dungeoncrawl[/b] You can follow the mainstory with quest and many sidequests but you can also start exploring the city with all the hidden switches and walls or climb down into the sewers and dungeons. Every dungeon map is randomly generated and has a lot of puzzles and traps to survive. Below you can see how my lvl 110 Vampire had some fun with a few sired members. at Dungeon level 219 (low quality) https://youtu.be/P6UkUu-1hVY [b]Graphics[/b] even if I am spoiled by "high end graphic games" I had a wonderfull experience with this "retro Unreal engine" game because of the great lightning and atmosphere. You feel the darkness in the city (since you are a vampire it is allways night) and the sound fits perfectly to this darkness. This helps you oversee the lack of npc variations and textures. It didn't took me 115 hours to conclude that the game is worth his money but I wanted to make a complete review and everytime I was about to start my review the developers updatet the gamecontent adding more features and this daily!
  • gamedeal user

    Jul 9, 2015

    Early Access Review Yes this game is under construction. There will be bugs from time to time. But from personal experiance I can tell you the developer works on fixing any problems reported. I got a nice 12 hour turnaround on my issue. So far in it's current state. Cons Graphics slightly crunchy. By that I mean edges can be rough in areas especially those dark dungeons. It's not bad, but I hope for eventual tweeking. The auto save only aspect. I'd personally would love a save where you will additon. Especially for those quests. Only 3 character types. But be aware with development there's a nice ablity to tweek this. Pros Good combat system. Nice skill development system with a nice talent tree; basically a well designed character development system overall. Clan system will be familar to anyone who ever played a certain Vampire roleplaying game. Story line is excellent. Basically if you ever wanted a good RPG dungeon crawler Vampire themed game you have to try this. Though in development even this early addition is a joy to play.
  • gamedeal user

    Sep 22, 2015

    Very similar to VTMB (which is one of my all time favorite RPG games), except with a bigger emphasis on action and exploration with secret doors, traps, hidden walls, etc. While not having as many options for character models or clans, you are able to choose your breed instead of just the basic vampire. Seriously liking this game. The only thing I personally don't like is the save system. I was used to the old manual save style where you could choose when to save, with F5 and F9 quick save/load always at the ready. This game uses the traditional dungeon crawler save system in where everything you do is automatically saved, making the choices you make kinda final. + Wonky but fun hack and slash combat where in my character would use the special jump attack, only to get a derp face after getting slapped by a zombie mid-air lol. + Voice acting. Yes, lots and lots of voice acting! + Sire system in where you can manage your minions and bloodline. + Being able to choose who you want to side with. + Being able to choose your character's breed. + Way more inventory options and items than VTMB. + Interesting characters. +/- As I previously mentioned, I am personally not a fan of the save system but that's just me. Overall this is a diamond in the rough, and hopefully the devs are able to hammer out more issues within the game. So even more people get to appreciate it.
  • gamedeal user

    Sep 22, 2015

    BloodLust Shadwhunter is the bastard child of Vampire the Masquerade and Diablo that both amazes and disappoints me at the same time. *PLEASE NOTE THE FOLLOWING IS BASED ON MY AND ONLY MY OPINIONS* The first thing you'll probably notice when browsing through this game's steam page is the relatively lacklustre screenshots. Yes... the visuals are.... lacking to say the last. However, don't let that fool you though as the game's real charm is hidden under its layers of ugliness. Graphics settings will let you tamper with texture, AA and resolution settings to a certain extent; although, I found that with everything maxed my fps hitches a bit everytime I use a spell that produces clouds on the ground. With a GTX 770, this really shouldn't be happening with these kind of visuals. Enemy design is blurry and unimaginative although some well placed monster spawns do give you a heartbeat spike while you're dungeon crawling. Animations are stiff at best while more than a few cases of figures clipping through walls. The game has a small town area that you will be able to explore during the story as well as some prostitues/hobos to suck blood from or turn into your family. Past that is where the real juice of this game is. There is a well fleshed out randomly generated dungeon system in this game filled with traps, treasures, monsters, etc. It's actually quite charming to go into the depths and worry about being making the decision to go further or turn back while you still have the chance. When your hp goes to 0, you will get knocked out. During that time, you can either choose to wake up where you were or spawn in the last safe zone. The caveat is that your body may have been looted while you were down. The class system is basic with 3 in total. There are skill and talent trees that will let you have some diversity in builds. I felt that weapons are extremely restricted to certain classes though as each weapon type usually requires you to heavily invest in one of the three main combat stats. Warriors usually invest in strength to get more dps, witch with charisma, etc. I got a gun early on that required 50 points in strenght and another sword that wanted 30 in agi. These are stats that I wouldn't ever invest in as I picked the witch class. Another odd deisgn choice was separating persuasion from charism. Persuation has its own stat while charisma increases your magic... Lastly is the game's family system. You can suck someone's blood and build your own family. You need to level up the blodo sucking skill to increase family size and your minions have their own stats and skills you can upgrade. As a result of this however, they feel like faceless npc's with no personality. Overall, I highly recommend this game given its low price. While a one person developer certainly doesn't excuse its faults it does engender some sympathy for the lack of resources.
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